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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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RedsHouse1F.asm
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Author
2023-07-13
Add macros, constants, and labels for map scripts and text (#367)
vulcandth
2020-11-14
Fix file modes
dannye
2020-07-16
Revise some map scripts, mostly for getting items
Rangi
2020-07-05
Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow
Rangi
2020-07-04
Port pokecrystal's formatting of text commands and special characters
Rangi
2019-01-01
Rename map files, labels, and constants to be consistent and work with Polish...
Rangi
2017-12-30
Add space between arguments in assembly instructions and remove redundant a i...
xCrystal
2016-06-12
Remove the last address comments
dannye
2016-06-12
Remove some leftover address comments
dannye
2016-06-11
remove address comments
YamaArashi
2015-08-08
commented audio code
YamaArashi
2015-07-14
Use more *Coord
dannye
2015-07-04
Start using text predef macros
dannye
2015-07-03
More TX_ASM
U-Daniel-PC\Daniel
2015-07-03
Rename/organize part 2 of 4
U-Daniel-PC\Daniel
2014-09-13
Commented more sprite and map code
YamaArashi
2014-06-16
Use macros to define predefs.
yenatch
2014-05-26
Remove most static wram addresses. Use labels instead.
yenatch
2014-05-18
Pull map scripts out of main.asm
U-Fish-PC\Daniel