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path: root/scripts/RocketHideoutB2F.asm (follow)
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* The 'def_trainers' macro checks that trainers' event flag bits are correct (#...Rangi2021-04-131-1/+3
* Fix file modesdannye2020-11-141-0/+0
* Reformat map scripts' coordinate and movement dataRangi2020-07-161-192/+146
* Use a 'trainer' macro for trainers in scripts/Rangi2020-07-141-9/+2
* Factor out spinner tiles from RocketHideoutB2F since they're also used by Vir...Rangi2020-07-141-93/+1
* Use 'tile' and 'tiles' macrosRangi2020-07-071-27/+21
* Use labels for HRAM and VRAMRangi2020-07-061-2/+2
* Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellowRangi2020-07-051-2/+2
* Port pokecrystal's formatting of text commands and special charactersRangi2020-07-041-7/+7
* Organize gfx/Rangi2020-06-271-1/+1
* Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)Rangi2020-06-271-1/+1
* Rename map files, labels, and constants to be consistent and work with Polish...Rangi2019-01-011-0/+450