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path: root/scripts/RocketHideoutB4F.asm (follow)
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* Use macros to enforce "missable/hide/show object" constraints, and rename the...Rangi2026-01-071-6/+6
* Use combined hardware constantsRangi422025-06-301-1/+1
* Replace hardware_constants.asm with hardware.inc (#511)Rangi2025-06-301-1/+1
* Fix some label typos, and add some constants instead of raw numbers (#492)Narishma-gb2025-01-301-21/+21
* Identify `wCurrentMapScriptFlags` bits (#467)Sylvie2024-09-241-3/+3
* Split `hSpriteIndexOrTextID` into `hSpriteIndex` and `hTextID` (#462)Sylvie2024-09-181-1/+1
* Identify various flag labels and bit constants (#454)Sylvie2024-07-161-3/+3
* Identify more map script labelsRangi422023-11-181-4/+4
* Add macros, constants, and labels for map scripts and text (#367)vulcandth2023-07-131-70/+72
* The 'def_trainers' macro checks that trainers' event flag bits are correct (#...Rangi2021-04-131-1/+3
* Fix file modesdannye2020-11-141-0/+0
* Use a 'trainer' macro for trainers in scripts/Rangi2020-07-141-25/+4
* Specify the ldh instruction, don't turn ld into ldhRangi2020-07-061-3/+3
* Port pokecrystal's formatting of text commands and special charactersRangi2020-07-041-29/+29
* H_CONSTANTNAMES -> hConstantNamesRangi2020-07-031-1/+1
* Rename map files, labels, and constants to be consistent and work with Polish...Rangi2019-01-011-0/+220