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2020-11-14Fix file modesdannye1-0/+0
2020-07-17SONY -> RIVALRangi1-2/+2
2020-07-16Reformat map scripts' coordinate and movement dataRangi1-14/+13
2020-07-06callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi1-3/+3
2020-07-06Specify the ldh instruction, don't turn ld into ldhRangi1-18/+18
2020-07-05Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellowRangi1-1/+1
2020-07-04Port pokecrystal's formatting of text commands and special charactersRangi1-20/+20
2020-07-03H_CONSTANTNAMES -> hConstantNamesRangi1-8/+8
2020-07-03Organize macros/ like pokecrystalRangi1-5/+5
2019-01-01Rename map files, labels, and constants to be consistent and work with Polish...Rangi1-4/+4
2016-06-11remove address commentsYamaArashi1-39/+39
2015-08-30No more W_dannye1-16/+16
2015-08-10No more $C8dannye1-2/+2
2015-08-08commented audio codeYamaArashi1-5/+5
2015-07-24more naming variablesYamaArashi1-2/+2
2015-07-23make route22 rival events more consistentYamaArashi1-7/+7
2015-07-21named most of the used eventsYamaArashi1-9/+9
2015-07-20enumerate eventsYamaArashi1-19/+9
2015-07-19namingYamaArashi1-12/+12
2015-07-18fix variable namingYamaArashi1-25/+25
2015-07-17More direction constantsdannye1-5/+29
2015-07-14player animations, emotion bubbles, etc.YamaArashi1-6/+6
2015-07-04Start using text predef macrosdannye1-7/+7
2015-07-03TX_ASMU-Daniel-PC\Daniel1-2/+2
2015-07-03Rename/organize part 2 of 4U-Daniel-PC\Daniel1-40/+40
2014-09-25Make Hide/Show objects more dynamicU-Daniel-PC\Daniel1-2/+2
2014-09-14Commented/labelled misc functionsYamaArashi1-2/+2
2014-09-13Commented more sprite and map codeYamaArashi1-2/+2
2014-09-09Labelled and commented mostly sprite-related thingsYamaArashi1-7/+7
2014-06-16Use macros for predef calls/jumps instead of static ids.yenatch1-8/+4
2014-06-16Remove generated "indirect jump" comments.yenatch1-2/+2
2014-06-09Clean up white spaceU-Fish-PC\Daniel1-1/+1
2014-05-26Remove most static wram addresses. Use labels instead.yenatch1-47/+47
2014-05-25Rename joypad registers.yenatch1-9/+9
2014-05-21Use constants for the starter monsU-Fish-PC\Daniel1-6/+6
2014-05-18Pull map scripts out of main.asmU-Fish-PC\Daniel1-0/+440