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* Use macros to enforce "missable/hide/show object" constraints, and rename the...Rangi2026-01-071-4/+4
* Use features of RGBDS 1.0.0 (#537)Rangi2025-11-121-1/+1
* Replace hardware_constants.asm with hardware.inc (#511)Rangi2025-06-301-1/+1
* Identify `wCurrentMapScriptFlags` bits (#467)Sylvie2024-09-241-2/+2
* Split `hSpriteIndexOrTextID` into `hSpriteIndex` and `hTextID` (#462)Sylvie2024-09-181-1/+1
* Identify wcd6d as wNameBuffer and others (#455)Sylvie2024-07-241-1/+1
* Identify more map script labelsRangi422023-11-181-6/+6
* Add macros, constants, and labels for map scripts and text (#367)vulcandth2023-07-131-52/+54
* Fix file modesdannye2020-11-141-0/+0
* Reformat map scripts' coordinate and movement dataRangi2020-07-161-5/+11
* Revise some map scripts, mostly for getting itemsRangi2020-07-161-1/+2
* Specify the ldh instruction, don't turn ld into ldhRangi2020-07-061-2/+2
* Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellowRangi2020-07-051-1/+1
* Port pokecrystal's formatting of text commands and special charactersRangi2020-07-041-15/+15
* Rename map files, labels, and constants to be consistent and work with Polish...Rangi2019-01-011-0/+236