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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Route23.asm
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Age
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*
Use macros to enforce "missable/hide/show object" constraints, and rename the...
Rangi
2026-01-07
1
-4
/
+4
*
Use features of RGBDS 1.0.0 (#537)
Rangi
2025-11-12
1
-1
/
+1
*
Replace hardware_constants.asm with hardware.inc (#511)
Rangi
2025-06-30
1
-1
/
+1
*
Identify `wCurrentMapScriptFlags` bits (#467)
Sylvie
2024-09-24
1
-2
/
+2
*
Split `hSpriteIndexOrTextID` into `hSpriteIndex` and `hTextID` (#462)
Sylvie
2024-09-18
1
-1
/
+1
*
Identify wcd6d as wNameBuffer and others (#455)
Sylvie
2024-07-24
1
-1
/
+1
*
Identify more map script labels
Rangi42
2023-11-18
1
-6
/
+6
*
Add macros, constants, and labels for map scripts and text (#367)
vulcandth
2023-07-13
1
-52
/
+54
*
Fix file modes
dannye
2020-11-14
1
-0
/
+0
*
Reformat map scripts' coordinate and movement data
Rangi
2020-07-16
1
-5
/
+11
*
Revise some map scripts, mostly for getting items
Rangi
2020-07-16
1
-1
/
+2
*
Specify the ldh instruction, don't turn ld into ldh
Rangi
2020-07-06
1
-2
/
+2
*
Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow
Rangi
2020-07-05
1
-1
/
+1
*
Port pokecrystal's formatting of text commands and special characters
Rangi
2020-07-04
1
-15
/
+15
*
Rename map files, labels, and constants to be consistent and work with Polish...
Rangi
2019-01-01
1
-0
/
+236