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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Route24.asm
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Merge branch 'master' of https://github.com/pret/pokered
dannye
2025-07-02
1
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+2
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Use combined hardware constants
Rangi42
2025-06-30
1
-1
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+1
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Replace hardware_constants.asm with hardware.inc (#511)
Rangi
2025-06-30
1
-2
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+2
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Merge branch 'master' of https://github.com/pret/pokered
dannye
2024-09-25
1
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+8
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Split `hSpriteIndexOrTextID` into `hSpriteIndex` and `hTextID` (#462)
Sylvie
2024-09-18
1
-3
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+3
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Also identify `wPPUpCountAndMaxPP`
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Identify various flag labels and bit constants (#454)
Sylvie
2024-07-16
1
-3
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+3
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Merge branch 'master' of https://github.com/pret/pokered
dannye
2023-11-20
1
-99
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+101
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Fix inconsistent object const names
dannye
2023-11-19
1
-2
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+2
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Add macros, constants, and labels for map scripts and text (#367)
vulcandth
2023-07-13
1
-97
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+99
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This introduces `def_script_pointers`, `def_text_pointers`, and `object_const_def` macros, and applies them to all maps. Most other map labels have also been identified.
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Merge branch 'master' of https://github.com/pret/pokered
dannye
2021-04-13
1
-1
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+3
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The 'def_trainers' macro checks that trainers' event flag bits are correct ↵
Rangi
2021-04-13
1
-1
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+3
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(#318)
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Merge branch 'master' of https://github.com/pret/pokered
dannye
2020-11-14
1
-0
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+0
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Fix file modes
dannye
2020-11-14
1
-0
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+0
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Reformat map scripts' coordinate and movement data
Rangi
2020-07-16
1
-2
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+2
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'dbmapcoord' has X, Y order like other coordinate-related data macros
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Revise some map scripts, mostly for getting items
Rangi
2020-07-16
1
-5
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+6
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Use a 'trainer' macro for trainers in scripts/
Rangi
2020-07-14
1
-49
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+7
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Specify the ldh instruction, don't turn ld into ldh
Rangi
2020-07-06
1
-5
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+5
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Port pokecrystal's formatting of text commands and special characters
Rangi
2020-07-04
1
-59
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+59
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Rename map files, labels, and constants to be consistent and work with ↵
Rangi
2019-01-01
1
-0
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+319
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Polished Map
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Sync with pokered
dannye
2020-11-04
1
-129
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+87
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Sync with pokered
dannye
2020-05-20
1
-0
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+377