aboutsummaryrefslogtreecommitdiffstats
path: root/scripts/SSAnne2F.asm (follow)
Commit message (Collapse)AuthorAgeFilesLines
* Use macros to enforce "missable/hide/show object" constraints, and rename ↵Rangi2026-01-071-4/+4
| | | | them to "toggleable objects" (#557)
* Use combined hardware constantsRangi422025-06-301-2/+2
|
* Replace hardware_constants.asm with hardware.inc (#511)Rangi2025-06-301-2/+2
|
* Split `hSpriteIndexOrTextID` into `hSpriteIndex` and `hTextID` (#462)Sylvie2024-09-181-2/+2
| | | Also identify `wPPUpCountAndMaxPP`
* Identify various flag labels and bit constants (#454)Sylvie2024-07-161-7/+7
|
* Add macros, constants, and labels for map scripts and text (#367)vulcandth2023-07-131-67/+69
| | | This introduces `def_script_pointers`, `def_text_pointers`, and `object_const_def` macros, and applies them to all maps. Most other map labels have also been identified.
* Fix file modesdannye2020-11-141-0/+0
|
* Use decimal, not hex, for sprite (object) coordinates in map scriptsRangi2020-08-281-2/+2
|
* SONY -> RIVALRangi2020-07-171-1/+1
|
* Reformat map scripts' coordinate and movement dataRangi2020-07-161-7/+5
| | | | 'dbmapcoord' has X, Y order like other coordinate-related data macros
* callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi2020-07-061-1/+1
|
* Specify the ldh instruction, don't turn ld into ldhRangi2020-07-061-10/+10
|
* Port pokecrystal's formatting of text commands and special charactersRangi2020-07-041-11/+11
|
* Replace raw hex values with HRAM constantsRangi2020-07-031-2/+2
| | | | To do: turn constants into labels and use ldh
* H_CONSTANTNAMES -> hConstantNamesRangi2020-07-031-4/+4
|
* Organize macros/ like pokecrystalRangi2020-07-031-2/+2
| | | | While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code.
* Rename map files, labels, and constants to be consistent and work with ↵Rangi2019-01-011-0/+216
Polished Map