| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2026-01-17 | 1 | -4/+4 |
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| | * | Use macros to enforce "missable/hide/show object" constraints, and rename ↵ | Rangi | 2026-01-07 | 1 | -4/+4 |
| | | | | | | | | | them to "toggleable objects" (#557) | ||||
| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2025-07-02 | 1 | -2/+2 |
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| | * | Use combined hardware constants | Rangi42 | 2025-06-30 | 1 | -2/+2 |
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| | * | Replace hardware_constants.asm with hardware.inc (#511) | Rangi | 2025-06-30 | 1 | -2/+2 |
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| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2024-09-25 | 1 | -9/+9 |
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| | * | Split `hSpriteIndexOrTextID` into `hSpriteIndex` and `hTextID` (#462) | Sylvie | 2024-09-18 | 1 | -2/+2 |
| | | | | | | | Also identify `wPPUpCountAndMaxPP` | ||||
| | * | Identify various flag labels and bit constants (#454) | Sylvie | 2024-07-16 | 1 | -7/+7 |
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| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2023-11-20 | 1 | -67/+69 |
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| | * | Add macros, constants, and labels for map scripts and text (#367) | vulcandth | 2023-07-13 | 1 | -67/+69 |
| | | | | | | | This introduces `def_script_pointers`, `def_text_pointers`, and `object_const_def` macros, and applies them to all maps. Most other map labels have also been identified. | ||||
| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2020-11-14 | 1 | -0/+0 |
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| | * | Fix file modes | dannye | 2020-11-14 | 1 | -0/+0 |
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| | * | Use decimal, not hex, for sprite (object) coordinates in map scripts | Rangi | 2020-08-28 | 1 | -2/+2 |
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| | * | SONY -> RIVAL | Rangi | 2020-07-17 | 1 | -1/+1 |
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| | * | Reformat map scripts' coordinate and movement data | Rangi | 2020-07-16 | 1 | -7/+5 |
| | | | | | | | | | 'dbmapcoord' has X, Y order like other coordinate-related data macros | ||||
| | * | callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar | Rangi | 2020-07-06 | 1 | -1/+1 |
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| | * | Specify the ldh instruction, don't turn ld into ldh | Rangi | 2020-07-06 | 1 | -10/+10 |
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| | * | Port pokecrystal's formatting of text commands and special characters | Rangi | 2020-07-04 | 1 | -11/+11 |
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| | * | Replace raw hex values with HRAM constants | Rangi | 2020-07-03 | 1 | -2/+2 |
| | | | | | | | | | To do: turn constants into labels and use ldh | ||||
| | * | H_CONSTANTNAMES -> hConstantNames | Rangi | 2020-07-03 | 1 | -4/+4 |
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| | * | Organize macros/ like pokecrystal | Rangi | 2020-07-03 | 1 | -2/+2 |
| | | | | | | | | | While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code. | ||||
| | * | Rename map files, labels, and constants to be consistent and work with ↵ | Rangi | 2019-01-01 | 1 | -0/+216 |
| | | | | | Polished Map | ||||
| * | Sync with pokered | dannye | 2020-11-04 | 1 | -32/+30 |
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| * | Sync with pokered | dannye | 2020-05-20 | 1 | -0/+197 |
