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* Port pokecrystal's formatting of text commands and special charactersRangi2020-07-041-11/+11
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* Replace raw hex values with HRAM constantsRangi2020-07-031-2/+2
| | | | To do: turn constants into labels and use ldh
* H_CONSTANTNAMES -> hConstantNamesRangi2020-07-031-4/+4
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* Organize macros/ like pokecrystalRangi2020-07-031-2/+2
| | | | While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code.
* Rename map files, labels, and constants to be consistent and work with ↵Rangi2019-01-011-0/+216
Polished Map