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* Use macros to enforce "missable/hide/show object" constraints, and rename ↵Rangi2026-01-071-6/+6
| | | | them to "toggleable objects" (#557)
* Identify various flag labels and bit constants (#454)Sylvie2024-07-161-3/+3
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* Name unnamed labels in seafoam islands and pokemon mansion script files (#435)Vortyne2023-11-191-6/+6
| | | | | * Update PokemonMansion1F.asm * Name unnamed seafoam/mansion labels
* Add macros, constants, and labels for map scripts and text (#367)vulcandth2023-07-131-2/+3
| | | This introduces `def_script_pointers`, `def_text_pointers`, and `object_const_def` macros, and applies them to all maps. Most other map labels have also been identified.
* Fix file modesdannye2020-11-141-0/+0
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* Reformat map scripts' coordinate and movement dataRangi2020-07-161-3/+3
| | | | 'dbmapcoord' has X, Y order like other coordinate-related data macros
* Replace some hard-coded values with constantsRangi2019-07-071-1/+1
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* Rename map files, labels, and constants to be consistent and work with ↵Rangi2019-01-011-0/+46
Polished Map