| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2026-01-07 | Use macros to enforce "missable/hide/show object" constraints, and rename ↵ | Rangi | 1 | -52/+52 | |
| them to "toggleable objects" (#557) | |||||
| 2025-06-30 | Use combined hardware constants | Rangi42 | 1 | -2/+2 | |
| 2025-06-30 | Replace hardware_constants.asm with hardware.inc (#511) | Rangi | 1 | -2/+2 | |
| 2024-09-24 | Identify `wCurrentMapScriptFlags` bits (#467) | Sylvie | 1 | -2/+2 | |
| 2024-09-18 | Split `hSpriteIndexOrTextID` into `hSpriteIndex` and `hTextID` (#462) | Sylvie | 1 | -2/+2 | |
| Also identify `wPPUpCountAndMaxPP` | |||||
| 2024-07-24 | Rename event constants for Jessie/James battles | Rangi42 | 1 | -3/+3 | |
| 2024-07-16 | Identify various flag labels and bit constants (#454) | Sylvie | 1 | -5/+5 | |
| 2023-11-20 | Identify `wSavedCoordIndex` and its other usages | Rangi42 | 1 | -5/+5 | |
| 2023-07-13 | Add macros, constants, and labels for map scripts and text (#367) | vulcandth | 1 | -117/+119 | |
| This introduces `def_script_pointers`, `def_text_pointers`, and `object_const_def` macros, and applies them to all maps. Most other map labels have also been identified. | |||||
| 2021-11-05 | Label Saffron City hide/show function (#73) | UserWest | 1 | -1/+1 | |
| Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com> | |||||
| 2021-04-13 | The 'def_trainers' macro checks that trainers' event flag bits are correct ↵ | Rangi | 1 | -1/+3 | |
| (#318) | |||||
| 2020-11-14 | Fix file modes | dannye | 1 | -0/+0 | |
| 2020-11-07 | More debug yellow | dannye | 1 | -0/+4 | |
| only debug menu left | |||||
| 2020-11-06 | Identify wSpriteStateData[12] offset uses | Rangi | 1 | -10/+10 | |
| 2020-11-04 | Sync with pokered | dannye | 1 | -83/+75 | |
| 2020-07-16 | Reformat map scripts' coordinate and movement data | Rangi | 1 | -9/+9 | |
| 'dbmapcoord' has X, Y order like other coordinate-related data macros | |||||
| 2020-07-16 | Revise some map scripts, mostly for getting items | Rangi | 1 | -7/+7 | |
| 2020-07-14 | Use a 'trainer' macro for trainers in scripts/ | Rangi | 1 | -17/+3 | |
| 2020-07-06 | Specify the ldh instruction, don't turn ld into ldh | Rangi | 1 | -11/+11 | |
| 2020-07-04 | Port pokecrystal's formatting of text commands and special characters | Rangi | 1 | -35/+35 | |
| 2020-07-03 | Replace raw hex values with HRAM constants | Rangi | 1 | -4/+4 | |
| To do: turn constants into labels and use ldh | |||||
| 2020-07-03 | H_CONSTANTNAMES -> hConstantNames | Rangi | 1 | -4/+4 | |
| 2020-05-20 | Sync with pokered | dannye | 1 | -9/+8 | |
| 2019-01-01 | Rename map files, labels, and constants to be consistent and work with ↵ | Rangi | 1 | -405/+0 | |
| Polished Map | |||||
| 2016-08-15 | Use emotion bubble constants in map scripts. | IIMarckus | 1 | -1/+1 | |
| 2016-07-20 | Clean up redundant labels | dannye | 1 | -2/+1 | |
| fix trainer header numbering | |||||
| 2016-07-18 | Clean up text commands | dannye | 1 | -1/+2 | |
| 2016-06-12 | Remove more address comments | dannye | 1 | -1/+0 | |
| 2016-06-11 | remove address comments | YamaArashi | 1 | -41/+41 | |
| 2016-06-11 | Sync with pokered | dannye | 1 | -5/+5 | |
| from August 29, 2015 to April 6, 2016 | |||||
| 2016-06-08 | Part 1 of syncing with pokered. | IIMarckus | 1 | -29/+29 | |
| 2016-06-06 | Remove unused source files | dannye | 1 | -4/+4 | |
| 2016-06-03 | Silph Co 11F | pikalaxalt | 1 | -187/+379 | |
| 2016-01-03 | Fix game time labels | PikalaxALT | 1 | -1/+1 | |
| 2015-10-29 | overworld item & movement code, cable club code, remove more instances of ↵ | luckytyphlosion | 1 | -1/+1 | |
| W_, add PIKAHAPPY_TRADE Also make replace.sh take args | |||||
| 2015-08-30 | No more W_ | dannye | 1 | -5/+5 | |
| 2015-08-05 | Use more lb | dannye | 1 | -5/+6 | |
| and other clean up | |||||
| 2015-07-24 | more naming variables | YamaArashi | 1 | -2/+2 | |
| 2015-07-24 | named animation functions/variables | YamaArashi | 1 | -1/+1 | |
| 2015-07-21 | named most of the used events | YamaArashi | 1 | -6/+6 | |
| 2015-07-20 | enumerate events | YamaArashi | 1 | -16/+10 | |
| 2015-07-19 | naming | YamaArashi | 1 | -5/+5 | |
| 2015-07-18 | fix variable naming | YamaArashi | 1 | -12/+12 | |
| 2015-07-17 | More direction constants | dannye | 1 | -1/+4 | |
| facing directions, npc movement, joypad | |||||
| 2015-07-03 | TX_ASM | U-Daniel-PC\Daniel | 1 | -4/+4 | |
| 2015-07-03 | Rename/organize part 2 of 4 | U-Daniel-PC\Daniel | 1 | -26/+26 | |
| rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | |||||
| 2014-09-25 | Make Hide/Show objects more dynamic | U-Daniel-PC\Daniel | 1 | -6/+47 | |
| be on the look out for more static ids in the wild unused constants are still included because a script could be written to check whether the player has picked up an item/fought a legendary etc. | |||||
| 2014-09-14 | Commented/labelled misc functions | YamaArashi | 1 | -5/+5 | |
| 2014-09-13 | Commented more sprite and map code | YamaArashi | 1 | -3/+3 | |
| 2014-09-09 | Labelled and commented mostly sprite-related things | YamaArashi | 1 | -1/+1 | |
