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2020-11-14Fix file modesdannye
2020-11-04Sync with pokereddannye
2020-07-16Revise some map scripts, mostly for getting itemsRangi
2020-07-06callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi
2020-07-04Port pokecrystal's formatting of text commands and special charactersRangi
2020-05-20Sync with pokereddannye
2019-01-01Rename map files, labels, and constants to be consistent and work with Polish...Rangi
2016-06-11remove address commentsYamaArashi
2016-06-11Sync with pokereddannye
2016-06-08Part 1 of syncing with pokered.IIMarckus
2016-01-03Fix game time labelsPikalaxALT
2015-08-12named more variablesYamaArashi
2015-08-10Use constants for elevator floorsdannye
2015-08-09Replace some hardcoded data sizesdannye
2015-07-25yet more namingYamaArashi
2015-07-23named functionYamaArashi
2015-07-03TX_ASMU-Daniel-PC\Daniel
2015-07-03Rename/organize part 2 of 4U-Daniel-PC\Daniel
2014-09-13Commented more sprite and map codeYamaArashi
2014-06-16Use macros for predef calls/jumps instead of static ids.yenatch
2014-05-26Remove most static wram addresses. Use labels instead.yenatch
2014-05-18Pull map scripts out of main.asmU-Fish-PC\Daniel