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path: root/scripts/ViridianGym.asm (follow)
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* Use combined hardware constantsRangi422025-06-30
* Replace hardware_constants.asm with hardware.inc (#511)Rangi2025-06-30
* Split `hSpriteIndexOrTextID` into `hSpriteIndex` and `hTextID` (#462)Sylvie2024-09-18
* Identify various flag labels and bit constants (#454)Sylvie2024-07-16
* Add macros, constants, and labels for map scripts and text (#367)vulcandth2023-07-13
* Clean many labels of scripts of all gymsYoann Fievez2021-05-31
* The 'def_trainers' macro checks that trainers' event flag bits are correct (#...Rangi2021-04-13
* Fix file modesdannye2020-11-14
* Consistent labels for Gym name scriptsRangi2020-07-18
* Reformat map scripts' coordinate and movement dataRangi2020-07-16
* Revise some map scripts, mostly for getting itemsRangi2020-07-16
* Use a 'trainer' macro for trainers in scripts/Rangi2020-07-14
* Clean up some data, using macros for multiline list entriesRangi2020-07-14
* callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi2020-07-06
* Specify the ldh instruction, don't turn ld into ldhRangi2020-07-06
* text_linkpromptbutton -> text_waitbuttonRangi2020-07-06
* TM/HM constants named after movesRangi2020-07-05
* Port pokecrystal's formatting of text commands and special charactersRangi2020-07-04
* H_CONSTANTNAMES -> hConstantNamesRangi2020-07-03
* Deobfuscate gyms consistentlydeak311andris2019-10-07
* Rename map files, labels, and constants to be consistent and work with Polish...Rangi2019-01-01