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* Clean up redundant labelsdannye2016-07-201-2/+1
* remove address commentsYamaArashi2016-06-111-18/+18
* Fix game time labelsPikalaxALT2016-01-031-1/+1
* Label elite four scripts more completely.Marcus Huderle2015-12-181-17/+18
* No more W_dannye2015-08-301-11/+11
* Use more lbdannye2015-08-051-1/+1
* named animation functions/variablesYamaArashi2015-07-241-1/+1
* named most of the used eventsYamaArashi2015-07-211-1/+1
* enumerate eventsYamaArashi2015-07-201-7/+4
* miscYamaArashi2015-07-181-1/+1
* fix variable namingYamaArashi2015-07-181-2/+2
* TX_ASMU-Daniel-PC\Daniel2015-07-031-1/+1
* Rename/organize part 2 of 4U-Daniel-PC\Daniel2015-07-031-10/+11
* Name the last of unnamed textU-Daniel-PC\Daniel2015-06-121-3/+3
* Commented/labelled misc functionsYamaArashi2014-09-141-2/+2
* Labelled and commented mostly sprite-related thingsYamaArashi2014-09-091-11/+11
* Use macros for predef calls/jumps instead of static ids.yenatch2014-06-161-2/+1
* Remove generated "indirect jump" comments.yenatch2014-06-161-1/+1
* Remove most static wram addresses. Use labels instead.yenatch2014-05-261-14/+14
* Rename joypad registers.yenatch2014-05-251-3/+3
* Pull map scripts out of main.asmU-Fish-PC\Daniel2014-05-181-0/+157