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* Use more lbdannye2015-08-051-1/+1
* more naming variablesYamaArashi2015-07-241-4/+4
* named most of the used eventsYamaArashi2015-07-211-6/+6
* enumerate eventsYamaArashi2015-07-201-12/+6
* fix variable namingYamaArashi2015-07-181-3/+3
* More direction constantsdannye2015-07-171-3/+16
* Start using text predef macrosdannye2015-07-041-3/+4
* TX_ASMU-Daniel-PC\Daniel2015-07-031-3/+3
* Rename/organize part 2 of 4U-Daniel-PC\Daniel2015-07-031-15/+15
* Make Hide/Show objects more dynamicU-Daniel-PC\Daniel2014-09-251-4/+4
* Commented more sprite and map codeYamaArashi2014-09-131-1/+1
* Labelled and commented mostly sprite-related thingsYamaArashi2014-09-091-1/+1
* Use macros for predef calls/jumps instead of static ids.yenatch2014-06-161-8/+4
* Remove most static wram addresses. Use labels instead.yenatch2014-05-261-15/+15
* Rename joypad registers.yenatch2014-05-251-3/+3
* Pull map scripts out of main.asmU-Fish-PC\Daniel2014-05-181-0/+208