| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Sync with pokered | dannye | 2020-05-20 | 1 | -527/+0 |
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| * | Merge branch 'master' of https://github.com/pret/pokeyellow | dannye | 2016-06-11 | 1 | -54/+54 |
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| | * | Part 1 of syncing with pokered. | IIMarckus | 2016-06-08 | 1 | -54/+54 |
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| * | | Sync with pokered | dannye | 2016-06-11 | 1 | -9/+9 |
| |/ | | | | from August 29, 2015 to April 6, 2016 | ||||
| * | Text macros; Prize Room | pikalaxalt | 2016-06-01 | 1 | -1/+1 |
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| * | Game Corner | pikalaxalt | 2016-05-31 | 1 | -10/+13 |
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| * | Vermilion City scripts | pikalaxalt | 2016-05-27 | 1 | -1/+1 |
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| * | overworld item & movement code, cable club code, remove more instances of ↵ | luckytyphlosion | 2015-10-29 | 1 | -3/+3 |
| | | | | | | | W_, add PIKAHAPPY_TRADE Also make replace.sh take args | ||||
| * | Use more lb | dannye | 2015-08-05 | 1 | -4/+4 |
| | | | | | and other clean up | ||||
| * | more naming variables | YamaArashi | 2015-07-24 | 1 | -1/+1 |
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| * | named animation functions/variables | YamaArashi | 2015-07-24 | 1 | -2/+2 |
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| * | named most of the used events | YamaArashi | 2015-07-21 | 1 | -8/+8 |
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| * | gym leader events | YamaArashi | 2015-07-20 | 1 | -1/+1 |
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| * | enumerate events | YamaArashi | 2015-07-20 | 1 | -18/+9 |
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| * | replace uses of minus one | YamaArashi | 2015-07-19 | 1 | -4/+4 |
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| * | Name sound effects | dannye | 2015-07-19 | 1 | -2/+2 |
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| * | Consolidate coord macros | dannye | 2015-07-18 | 1 | -8/+8 |
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| * | fix variable naming | YamaArashi | 2015-07-18 | 1 | -3/+3 |
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| * | money / coins hram constants | YamaArashi | 2015-07-17 | 1 | -25/+25 |
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| * | More direction constants | dannye | 2015-07-17 | 1 | -2/+15 |
| | | | | | facing directions, npc movement, joypad | ||||
| * | comment slot machine | YamaArashi | 2015-07-13 | 1 | -2/+2 |
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| * | No more ldh | U-Daniel-PC\Daniel | 2015-07-03 | 1 | -22/+22 |
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| * | TX_ASM | U-Daniel-PC\Daniel | 2015-07-03 | 1 | -8/+8 |
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| * | Rename/organize part 2 of 4 | U-Daniel-PC\Daniel | 2015-07-03 | 1 | -51/+51 |
| | | | | | | rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | ||||
| * | serial/trade/misc | YamaArashi | 2015-02-07 | 1 | -1/+1 |
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| * | Make Hide/Show objects more dynamic | U-Daniel-PC\Daniel | 2014-09-25 | 1 | -1/+1 |
| | | | | | | | | be on the look out for more static ids in the wild unused constants are still included because a script could be written to check whether the player has picked up an item/fought a legendary etc. | ||||
| * | Commented/labelled misc functions | YamaArashi | 2014-09-14 | 1 | -3/+3 |
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| * | Commented more sprite and map code | YamaArashi | 2014-09-13 | 1 | -3/+3 |
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| * | Use *Coord instead of FuncCoord | U-Fish-PC\Daniel | 2014-06-25 | 1 | -16/+8 |
| | | | | | | | Using 'Coord =' doesn't like using wTileMap So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord to avoid static addresses | ||||
| * | Use macros for predef calls/jumps instead of static ids. | yenatch | 2014-06-16 | 1 | -16/+8 |
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| * | Rename predef functions so they aren't excessive in length. | yenatch | 2014-06-16 | 1 | -1/+1 |
| | | | | | | This is mostly because of an rgbasm bug that prevents macro arguments from exceeding 16 characters, but the names were bad anyway. | ||||
| * | Remove most static wram addresses. Use labels instead. | yenatch | 2014-05-26 | 1 | -39/+39 |
| | | | | | | | For unknown addresses, use "w<address>". Label overleads are still an issue. | ||||
| * | Label BCD math predefs. | yenatch | 2014-05-25 | 1 | -5/+5 |
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| * | Rename joypad registers. | yenatch | 2014-05-25 | 1 | -3/+3 |
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| * | Rename random number function and hram labels. | yenatch | 2014-05-24 | 1 | -1/+1 |
| | | | | | | | | GenRandom -> Random GenRandomInBattle -> BattleRandom H_RAND1 -> hRandomAdd H_RAND2 -> hRandomSub | ||||
| * | Pull map scripts out of main.asm | U-Fish-PC\Daniel | 2014-05-18 | 1 | -0/+536 |
