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* Sync with pokereddannye2020-05-201-85/+0
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* Rename spritestatedata structs.luckytyphlosion2018-11-181-1/+1
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* Merge branch 'master' of https://github.com/pret/pokeyellowdannye2016-06-111-12/+12
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| * Part 1 of syncing with pokered.IIMarckus2016-06-081-11/+11
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| * Split out pikachu engine functions; sprite state data macrospikalaxalt2016-06-061-1/+1
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* | Sync with pokereddannye2016-06-111-4/+4
|/ | | | from August 29, 2015 to April 6, 2016
* Vermilion City scriptspikalaxalt2016-05-271-1/+1
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* overworld item & movement code, cable club code, remove more instances of ↵luckytyphlosion2015-10-291-2/+2
| | | | | | W_, add PIKAHAPPY_TRADE Also make replace.sh take args
* named most of the used eventsYamaArashi2015-07-211-2/+2
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* enumerate eventsYamaArashi2015-07-201-4/+2
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* namingYamaArashi2015-07-191-2/+2
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* fix variable namingYamaArashi2015-07-181-1/+1
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* Labelled and commented mostly sprite-related thingsYamaArashi2014-09-091-5/+5
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* Remove most static wram addresses. Use labels instead.yenatch2014-05-261-8/+8
| | | | | | For unknown addresses, use "w<address>". Label overleads are still an issue.
* Rename joypad registers.yenatch2014-05-251-2/+2
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* Pull map scripts out of main.asmU-Fish-PC\Daniel2014-05-181-0/+87