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* Sync with pokereddannye2020-05-201-298/+0
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* Merge branch 'master' of github.com:pret/pokeyellowpikalaxalt2016-06-111-18/+18
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| * Part 1 of syncing with pokered.IIMarckus2016-06-081-18/+18
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* | Pikapic animation function labelspikalaxalt2016-06-081-2/+2
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* Split out pikachu engine functions; sprite state data macrospikalaxalt2016-06-061-1/+1
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* Daycarepikalaxalt2016-05-301-0/+29
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* overworld item & movement code, cable club code, remove more instances of ↵luckytyphlosion2015-10-291-4/+4
| | | | | | W_, add PIKAHAPPY_TRADE Also make replace.sh take args
* clean up wram aliasesYamaArashi2015-07-231-13/+13
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* Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-07-191-70/+74
|\ | | | | | | | | | | Conflicts: engine/evos_moves.asm engine/overworld/healing_machine.asm
| * miscYamaArashi2015-07-181-70/+74
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* | Name sound effectsdannye2015-07-191-1/+1
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* money / coins hram constantsYamaArashi2015-07-171-3/+3
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* menu stuffYamaArashi2015-07-151-4/+4
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* named party menu/naming screen wram variablesYamaArashi2015-07-131-1/+1
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* movemon and removepokemon wram variablesYamaArashi2015-07-121-9/+9
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* named wram variablesYamaArashi2015-07-121-3/+3
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* TX_ASMU-Daniel-PC\Daniel2015-07-031-1/+1
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* Rename/organize part 2 of 4U-Daniel-PC\Daniel2015-07-031-2/+2
| | | | | rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github
* serial/trade/miscYamaArashi2015-02-071-2/+2
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* Merge remote-tracking branch 'YamaArashi/master'yenatch2014-09-201-4/+4
|\ | | | | | | | | | | | | | | | | | | Conflicts: constants/misc_constants.asm engine/battle/core.asm engine/menu/pokedex.asm engine/town_map.asm home.asm hram.asm
| * Commented more sprite and map codeYamaArashi2014-09-131-1/+1
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| * Labelled and commented mostly sprite-related thingsYamaArashi2014-09-091-1/+1
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| * Labelled many functions/variablesYamaArashi2014-08-081-2/+2
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* | Use PARTY_LENGTH and related constants in menu and hud code.yenatch2014-08-221-4/+4
|/ | | | | This should allow reducing PARTY_LENGTH to work as intended. Increasing it also works provided space is provided in wram, but breaks pc/saving.
* Use macros for predef calls/jumps instead of static ids.yenatch2014-06-161-6/+3
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* Rename predef functions so they aren't excessive in length.yenatch2014-06-161-1/+1
| | | | | This is mostly because of an rgbasm bug that prevents macro arguments from exceeding 16 characters, but the names were bad anyway.
* Use monster struct macros in wram. Rename related labels for consistency.yenatch2014-06-141-10/+10
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* Remove most static wram addresses. Use labels instead.yenatch2014-05-261-20/+20
| | | | | | For unknown addresses, use "w<address>". Label overleads are still an issue.
* Label BCD math predefs.yenatch2014-05-251-2/+2
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* Merge branch 'master' of https://github.com/huderlem/pokered into pull-dataU-Fish-PC\Daniel2014-05-191-9/+3
| | | | | | | Conflicts: main.asm text.asm text/maps/route_22.asm
* Pull map scripts out of main.asmU-Fish-PC\Daniel2014-05-181-0/+274