| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Sync with pokered | dannye | 2020-05-20 | 1 | -298/+0 |
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| * | Merge branch 'master' of github.com:pret/pokeyellow | pikalaxalt | 2016-06-11 | 1 | -18/+18 |
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| | * | Part 1 of syncing with pokered. | IIMarckus | 2016-06-08 | 1 | -18/+18 |
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| * | | Pikapic animation function labels | pikalaxalt | 2016-06-08 | 1 | -2/+2 |
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| * | Split out pikachu engine functions; sprite state data macros | pikalaxalt | 2016-06-06 | 1 | -1/+1 |
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| * | Daycare | pikalaxalt | 2016-05-30 | 1 | -0/+29 |
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| * | overworld item & movement code, cable club code, remove more instances of ↵ | luckytyphlosion | 2015-10-29 | 1 | -4/+4 |
| | | | | | | | W_, add PIKAHAPPY_TRADE Also make replace.sh take args | ||||
| * | clean up wram aliases | YamaArashi | 2015-07-23 | 1 | -13/+13 |
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| * | Merge branch 'master' of https://github.com/YamaArashi/pokered | dannye | 2015-07-19 | 1 | -70/+74 |
| |\ | | | | | | | | | | | Conflicts: engine/evos_moves.asm engine/overworld/healing_machine.asm | ||||
| | * | misc | YamaArashi | 2015-07-18 | 1 | -70/+74 |
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| * | | Name sound effects | dannye | 2015-07-19 | 1 | -1/+1 |
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| * | money / coins hram constants | YamaArashi | 2015-07-17 | 1 | -3/+3 |
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| * | menu stuff | YamaArashi | 2015-07-15 | 1 | -4/+4 |
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| * | named party menu/naming screen wram variables | YamaArashi | 2015-07-13 | 1 | -1/+1 |
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| * | movemon and removepokemon wram variables | YamaArashi | 2015-07-12 | 1 | -9/+9 |
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| * | named wram variables | YamaArashi | 2015-07-12 | 1 | -3/+3 |
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| * | TX_ASM | U-Daniel-PC\Daniel | 2015-07-03 | 1 | -1/+1 |
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| * | Rename/organize part 2 of 4 | U-Daniel-PC\Daniel | 2015-07-03 | 1 | -2/+2 |
| | | | | | | rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | ||||
| * | serial/trade/misc | YamaArashi | 2015-02-07 | 1 | -2/+2 |
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| * | Merge remote-tracking branch 'YamaArashi/master' | yenatch | 2014-09-20 | 1 | -4/+4 |
| |\ | | | | | | | | | | | | | | | | | | | Conflicts: constants/misc_constants.asm engine/battle/core.asm engine/menu/pokedex.asm engine/town_map.asm home.asm hram.asm | ||||
| | * | Commented more sprite and map code | YamaArashi | 2014-09-13 | 1 | -1/+1 |
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| | * | Labelled and commented mostly sprite-related things | YamaArashi | 2014-09-09 | 1 | -1/+1 |
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| | * | Labelled many functions/variables | YamaArashi | 2014-08-08 | 1 | -2/+2 |
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| * | | Use PARTY_LENGTH and related constants in menu and hud code. | yenatch | 2014-08-22 | 1 | -4/+4 |
| |/ | | | | | This should allow reducing PARTY_LENGTH to work as intended. Increasing it also works provided space is provided in wram, but breaks pc/saving. | ||||
| * | Use macros for predef calls/jumps instead of static ids. | yenatch | 2014-06-16 | 1 | -6/+3 |
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| * | Rename predef functions so they aren't excessive in length. | yenatch | 2014-06-16 | 1 | -1/+1 |
| | | | | | | This is mostly because of an rgbasm bug that prevents macro arguments from exceeding 16 characters, but the names were bad anyway. | ||||
| * | Use monster struct macros in wram. Rename related labels for consistency. | yenatch | 2014-06-14 | 1 | -10/+10 |
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| * | Remove most static wram addresses. Use labels instead. | yenatch | 2014-05-26 | 1 | -20/+20 |
| | | | | | | | For unknown addresses, use "w<address>". Label overleads are still an issue. | ||||
| * | Label BCD math predefs. | yenatch | 2014-05-25 | 1 | -2/+2 |
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| * | Merge branch 'master' of https://github.com/huderlem/pokered into pull-data | U-Fish-PC\Daniel | 2014-05-19 | 1 | -9/+3 |
| | | | | | | | | Conflicts: main.asm text.asm text/maps/route_22.asm | ||||
| * | Pull map scripts out of main.asm | U-Fish-PC\Daniel | 2014-05-18 | 1 | -0/+274 |
