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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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gary.asm
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Author
Age
Files
Lines
*
engine/battle/trainer_ai.asm
luckytyphlosion
2015-12-06
1
-1
/
+1
*
overworld item & movement code, cable club code, remove more instances of W_,...
luckytyphlosion
2015-10-29
1
-3
/
+3
*
No more $C8
dannye
2015-08-10
1
-1
/
+1
*
more naming variables
YamaArashi
2015-07-24
1
-2
/
+2
*
named most of the used events
YamaArashi
2015-07-21
1
-2
/
+2
*
enumerate events
YamaArashi
2015-07-20
1
-4
/
+2
*
naming
YamaArashi
2015-07-19
1
-2
/
+2
*
fix variable naming
YamaArashi
2015-07-18
1
-21
/
+21
*
More direction constants
dannye
2015-07-17
1
-11
/
+18
*
TX_ASM
U-Daniel-PC\Daniel
2015-07-03
1
-2
/
+2
*
Rename/organize part 2 of 4
U-Daniel-PC\Daniel
2015-07-03
1
-7
/
+7
*
Make Hide/Show objects more dynamic
U-Daniel-PC\Daniel
2014-09-25
1
-2
/
+2
*
Commented/labelled misc functions
YamaArashi
2014-09-14
1
-1
/
+1
*
Labelled and commented mostly sprite-related things
YamaArashi
2014-09-09
1
-12
/
+12
*
Use macros for predef calls/jumps instead of static ids.
yenatch
2014-06-16
1
-4
/
+2
*
Remove most static wram addresses. Use labels instead.
yenatch
2014-05-26
1
-17
/
+17
*
Rename joypad registers.
yenatch
2014-05-25
1
-9
/
+9
*
Use constants for the starter mons
U-Fish-PC\Daniel
2014-05-21
1
-2
/
+2
*
Merge branch 'master' of https://github.com/huderlem/pokered into pull-data
U-Fish-PC\Daniel
2014-05-19
1
-3
/
+1
*
Pull map scripts out of main.asm
U-Fish-PC\Daniel
2014-05-18
1
-0
/
+297