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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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mansion1.asm
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Author
Age
*
Clean up redundant labels
dannye
2016-07-20
*
remove address comments
YamaArashi
2016-06-11
*
Fix game time labels
PikalaxALT
2016-01-03
*
No more W_
dannye
2015-08-30
*
Use more lb
dannye
2015-08-05
*
named animation functions/variables
YamaArashi
2015-07-24
*
named most of the used events
YamaArashi
2015-07-21
*
enumerate events
YamaArashi
2015-07-20
*
Name sound effects
dannye
2015-07-19
*
fix variable naming
YamaArashi
2015-07-18
*
Start using text predef macros
dannye
2015-07-04
*
TX_ASM
U-Daniel-PC\Daniel
2015-07-03
*
Rename/organize part 2 of 4
U-Daniel-PC\Daniel
2015-07-03
*
Commented/labelled misc functions
YamaArashi
2014-09-14
*
Commented more sprite and map code
YamaArashi
2014-09-13
*
Use macros for predef calls/jumps instead of static ids.
yenatch
2014-06-16
*
Remove generated "indirect jump" comments.
yenatch
2014-06-16
*
Remove most static wram addresses. Use labels instead.
yenatch
2014-05-26
*
Rename joypad registers.
yenatch
2014-05-25
*
Name hidden object routines
U-Fish-PC\Daniel
2014-05-21
*
Pull map scripts out of main.asm
U-Fish-PC\Daniel
2014-05-18