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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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museum1f.asm
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Files
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*
Merge branch 'master' of https://github.com/pret/pokeyellow
dannye
2016-06-11
1
-10
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+10
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\
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Part 1 of syncing with pokered.
IIMarckus
2016-06-08
1
-10
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+10
*
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Sync with pokered
dannye
2016-06-11
1
-1
/
+1
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/
*
Museum 1F local scripts
pikalaxalt
2016-05-29
1
-192
/
+11
*
Vermilion City scripts
pikalaxalt
2016-05-27
1
-1
/
+1
*
overworld item & movement code, cable club code, remove more instances of W_,...
luckytyphlosion
2015-10-29
1
-6
/
+6
*
Use more lb
dannye
2015-08-05
1
-1
/
+1
*
more naming variables
YamaArashi
2015-07-24
1
-1
/
+1
*
named most of the used events
YamaArashi
2015-07-21
1
-5
/
+5
*
enumerate events
YamaArashi
2015-07-20
1
-10
/
+5
*
Merge branch 'master' of https://github.com/YamaArashi/pokered
dannye
2015-07-19
1
-4
/
+4
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\
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*
misc
YamaArashi
2015-07-18
1
-4
/
+4
*
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Name sound effects
dannye
2015-07-19
1
-1
/
+1
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/
*
fix variable naming
YamaArashi
2015-07-18
1
-7
/
+7
*
money / coins hram constants
YamaArashi
2015-07-17
1
-3
/
+3
*
More direction constants
dannye
2015-07-17
1
-1
/
+1
*
TX_ASM
U-Daniel-PC\Daniel
2015-07-03
1
-5
/
+5
*
Rename/organize part 2 of 4
U-Daniel-PC\Daniel
2015-07-03
1
-13
/
+13
*
serial/trade/misc
YamaArashi
2015-02-07
1
-2
/
+2
*
Make Hide/Show objects more dynamic
U-Daniel-PC\Daniel
2014-09-25
1
-1
/
+1
*
Commented more sprite and map code
YamaArashi
2014-09-13
1
-2
/
+2
*
Labelled and commented mostly sprite-related things
YamaArashi
2014-09-09
1
-3
/
+3
*
Use macros for predef calls/jumps instead of static ids.
yenatch
2014-06-16
1
-4
/
+2
*
Rename predef functions so they aren't excessive in length.
yenatch
2014-06-16
1
-1
/
+1
*
Remove most static wram addresses. Use labels instead.
yenatch
2014-05-26
1
-19
/
+19
*
Label BCD math predefs.
yenatch
2014-05-25
1
-1
/
+1
*
Rename joypad registers.
yenatch
2014-05-25
1
-2
/
+2
*
Pull map scripts out of main.asm
U-Fish-PC\Daniel
2014-05-18
1
-0
/
+253