| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | Another chunk of bank 3c | pikalaxalt | 2016-05-29 |
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| * | Oaks Lab rewrite part 5 (finish) | pikalaxalt | 2016-05-28 |
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| * | Oaks Lab rewrite part 4 | pikalaxalt | 2016-05-28 |
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| * | Oak's Lab Rewrite part 3 | pikalaxalt | 2016-05-28 |
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| * | Oak's Lab Rewrite part 2 | pikalaxalt | 2016-05-28 |
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| * | Oak's Lab Rewrite part 1 | pikalaxalt | 2016-05-28 |
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| * | Vermilion City scripts | pikalaxalt | 2016-05-27 |
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| * | Minor fixes | luckytyphlosion | 2016-01-09 |
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| * | More BankF documentation | luckytyphlosion | 2015-12-29 |
| | | | | | Also introduce bit direction constants and setpal macros | ||
| * | engine/battle/trainer_ai.asm | luckytyphlosion | 2015-12-06 |
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| * | overworld item & movement code, cable club code, remove more instances of ↵ | luckytyphlosion | 2015-10-29 |
| | | | | | | | W_, add PIKAHAPPY_TRADE Also make replace.sh take args | ||
| * | named more variables | YamaArashi | 2015-08-12 |
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| * | No more $C8 | dannye | 2015-08-10 |
| | | | | | | Use OPP_ constants separate from trainer constants since valid opponents can be all Pokemon and trainers | ||
| * | commented audio code | YamaArashi | 2015-08-08 |
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| * | named CountSetBits output variable | YamaArashi | 2015-08-07 |
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| * | Use more lb | dannye | 2015-08-05 |
| | | | | | and other clean up | ||
| * | yet more naming | YamaArashi | 2015-07-25 |
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| * | more naming variables | YamaArashi | 2015-07-24 |
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| * | make route22 rival events more consistent | YamaArashi | 2015-07-23 |
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| * | named most of the used events | YamaArashi | 2015-07-21 |
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| * | enumerate events | YamaArashi | 2015-07-20 |
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| * | naming | YamaArashi | 2015-07-19 |
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| * | misc | YamaArashi | 2015-07-18 |
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| * | fix variable naming | YamaArashi | 2015-07-18 |
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| * | More direction constants | dannye | 2015-07-17 |
| | | | | | facing directions, npc movement, joypad | ||
| * | menu stuff | YamaArashi | 2015-07-15 |
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| * | more movement stuff | YamaArashi | 2015-07-15 |
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| * | named wram variables | YamaArashi | 2015-07-12 |
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| * | Start using text predef macros | dannye | 2015-07-04 |
| | | | | | also sprite direction constants | ||
| * | TX_ASM | U-Daniel-PC\Daniel | 2015-07-03 |
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| * | Rename/organize part 2 of 4 | U-Daniel-PC\Daniel | 2015-07-03 |
| | | | | | | rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | ||
| * | Remove hard-coded wPokedexOwned/wPokedexSeen array size | U-Daniel-PC\Daniel | 2015-02-20 |
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| * | Make Hide/Show objects more dynamic | U-Daniel-PC\Daniel | 2014-09-25 |
| | | | | | | | | be on the look out for more static ids in the wild unused constants are still included because a script could be written to check whether the player has picked up an item/fought a legendary etc. | ||
| * | Commented/labelled misc functions | YamaArashi | 2014-09-14 |
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| * | Commented more sprite and map code | YamaArashi | 2014-09-13 |
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| * | Labelled and commented mostly sprite-related things | YamaArashi | 2014-09-09 |
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| * | Use macros for predef calls/jumps instead of static ids. | yenatch | 2014-06-16 |
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| * | Rename predef functions so they aren't excessive in length. | yenatch | 2014-06-16 |
| | | | | | | This is mostly because of an rgbasm bug that prevents macro arguments from exceeding 16 characters, but the names were bad anyway. | ||
| * | Remove most static wram addresses. Use labels instead. | yenatch | 2014-05-26 |
| | | | | | | | For unknown addresses, use "w<address>". Label overleads are still an issue. | ||
| * | Rename joypad registers. | yenatch | 2014-05-25 |
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| * | Misc relabelling | U-Fish-PC\Daniel | 2014-05-21 |
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| * | Use constants for the starter mons | U-Fish-PC\Daniel | 2014-05-21 |
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| * | Merge branch 'master' of https://github.com/huderlem/pokered into pull-data | U-Fish-PC\Daniel | 2014-05-19 |
| | | | | | | | | Conflicts: main.asm text.asm text/maps/route_22.asm | ||
| * | Pull map scripts out of main.asm | U-Fish-PC\Daniel | 2014-05-18 |
