| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Sync with pokered | dannye | 2020-05-20 | 1 | -1160/+0 |
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| * | Add deobfuscation from pokered commits | Amber Brault | 2019-10-17 | 1 | -67/+67 |
| | | | | | | | | | Remove excess linebreaks from surfing_minigame.asm This commit removes the extra line breaks added accidentally from the last commit. Add deobfuscation from pokered commits | ||||
| * | Rename spritestatedata structs. | luckytyphlosion | 2018-11-18 | 1 | -2/+2 |
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| * | Use emotion bubble constants in map scripts. | IIMarckus | 2016-08-15 | 1 | -1/+1 |
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| * | Merge branch 'master' of github.com:pret/pokeyellow | pikalaxalt | 2016-06-11 | 1 | -45/+45 |
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| | * | Merge branch 'master' of https://github.com/pret/pokeyellow | dannye | 2016-06-11 | 1 | -23/+21 |
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| | | * | Part 1 of syncing with pokered. | IIMarckus | 2016-06-08 | 1 | -16/+16 |
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| | * | | Sync with pokered | dannye | 2016-06-11 | 1 | -29/+29 |
| | | | | | | | | | | | | | from August 29, 2015 to April 6, 2016 | ||||
| * | | | Pikapic animation function labels | pikalaxalt | 2016-06-08 | 1 | -3/+3 |
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| * | | No more standalone WRAM addresses in the Event Flags array | pikalaxalt | 2016-06-08 | 1 | -4/+2 |
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| * | | Merge branch 'master' of github.com:pret/pokeyellow | pikalaxalt | 2016-06-08 | 1 | -2/+2 |
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| | * | Clean up white space | dannye | 2016-06-06 | 1 | -2/+2 |
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| * | | Split out pikachu engine functions; sprite state data macros | pikalaxalt | 2016-06-06 | 1 | -3/+3 |
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| * | Another chunk of bank 3c | pikalaxalt | 2016-05-29 | 1 | -1/+1 |
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| * | Oaks Lab rewrite part 5 (finish) | pikalaxalt | 2016-05-28 | 1 | -15/+81 |
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| * | Oaks Lab rewrite part 4 | pikalaxalt | 2016-05-28 | 1 | -6/+381 |
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| * | Oak's Lab Rewrite part 3 | pikalaxalt | 2016-05-28 | 1 | -8/+234 |
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| * | Oak's Lab Rewrite part 2 | pikalaxalt | 2016-05-28 | 1 | -7/+182 |
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| * | Oak's Lab Rewrite part 1 | pikalaxalt | 2016-05-28 | 1 | -1017/+99 |
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| * | Vermilion City scripts | pikalaxalt | 2016-05-27 | 1 | -1/+1 |
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| * | Minor fixes | luckytyphlosion | 2016-01-09 | 1 | -2/+2 |
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| * | More BankF documentation | luckytyphlosion | 2015-12-29 | 1 | -1/+1 |
| | | | | | Also introduce bit direction constants and setpal macros | ||||
| * | engine/battle/trainer_ai.asm | luckytyphlosion | 2015-12-06 | 1 | -1/+1 |
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| * | overworld item & movement code, cable club code, remove more instances of ↵ | luckytyphlosion | 2015-10-29 | 1 | -11/+11 |
| | | | | | | | W_, add PIKAHAPPY_TRADE Also make replace.sh take args | ||||
| * | named more variables | YamaArashi | 2015-08-12 | 1 | -8/+8 |
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| * | No more $C8 | dannye | 2015-08-10 | 1 | -1/+1 |
| | | | | | | Use OPP_ constants separate from trainer constants since valid opponents can be all Pokemon and trainers | ||||
| * | commented audio code | YamaArashi | 2015-08-08 | 1 | -2/+2 |
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| * | named CountSetBits output variable | YamaArashi | 2015-08-07 | 1 | -2/+2 |
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| * | Use more lb | dannye | 2015-08-05 | 1 | -1/+1 |
| | | | | | and other clean up | ||||
| * | yet more naming | YamaArashi | 2015-07-25 | 1 | -6/+6 |
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| * | more naming variables | YamaArashi | 2015-07-24 | 1 | -13/+13 |
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| * | make route22 rival events more consistent | YamaArashi | 2015-07-23 | 1 | -2/+2 |
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| * | named most of the used events | YamaArashi | 2015-07-21 | 1 | -17/+17 |
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| * | enumerate events | YamaArashi | 2015-07-20 | 1 | -39/+21 |
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| * | naming | YamaArashi | 2015-07-19 | 1 | -8/+8 |
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| * | misc | YamaArashi | 2015-07-18 | 1 | -10/+10 |
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| * | fix variable naming | YamaArashi | 2015-07-18 | 1 | -34/+34 |
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| * | More direction constants | dannye | 2015-07-17 | 1 | -22/+58 |
| | | | | | facing directions, npc movement, joypad | ||||
| * | menu stuff | YamaArashi | 2015-07-15 | 1 | -3/+3 |
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| * | more movement stuff | YamaArashi | 2015-07-15 | 1 | -4/+4 |
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| * | named wram variables | YamaArashi | 2015-07-12 | 1 | -1/+1 |
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| * | Start using text predef macros | dannye | 2015-07-04 | 1 | -3/+4 |
| | | | | | also sprite direction constants | ||||
| * | TX_ASM | U-Daniel-PC\Daniel | 2015-07-03 | 1 | -17/+17 |
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| * | Rename/organize part 2 of 4 | U-Daniel-PC\Daniel | 2015-07-03 | 1 | -83/+82 |
| | | | | | | rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | ||||
| * | Remove hard-coded wPokedexOwned/wPokedexSeen array size | U-Daniel-PC\Daniel | 2015-02-20 | 1 | -1/+1 |
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| * | Make Hide/Show objects more dynamic | U-Daniel-PC\Daniel | 2014-09-25 | 1 | -17/+17 |
| | | | | | | | | be on the look out for more static ids in the wild unused constants are still included because a script could be written to check whether the player has picked up an item/fought a legendary etc. | ||||
| * | Commented/labelled misc functions | YamaArashi | 2014-09-14 | 1 | -1/+1 |
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| * | Commented more sprite and map code | YamaArashi | 2014-09-13 | 1 | -11/+11 |
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| * | Labelled and commented mostly sprite-related things | YamaArashi | 2014-09-09 | 1 | -65/+65 |
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| * | Use macros for predef calls/jumps instead of static ids. | yenatch | 2014-06-16 | 1 | -36/+18 |
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