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* Sync with pokereddannye2020-05-201-243/+0
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* Add deobfuscation from pokered commitsAmber Brault2019-10-171-9/+9
| | | | | | | | Remove excess linebreaks from surfing_minigame.asm This commit removes the extra line breaks added accidentally from the last commit. Add deobfuscation from pokered commits
* Merge branch 'master' of https://github.com/pret/pokeyellowdannye2016-06-111-28/+28
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| * Part 1 of syncing with pokered.IIMarckus2016-06-081-28/+28
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* | Sync with pokereddannye2016-06-111-7/+7
|/ | | | from August 29, 2015 to April 6, 2016
* Pewter Gym and Museum 2Fpikalaxalt2016-05-291-4/+18
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* overworld item & movement code, cable club code, remove more instances of ↵luckytyphlosion2015-10-291-2/+2
| | | | | | W_, add PIKAHAPPY_TRADE Also make replace.sh take args
* Complete documentation of bank3luckytyphlosion2015-10-181-1/+1
| | | | | Also: split out bcd predefs from yellow/main.asm, start removing traces of W_
* Use more lbdannye2015-08-051-1/+1
| | | | and other clean up
* yet more namingYamaArashi2015-07-251-2/+2
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* more naming variablesYamaArashi2015-07-241-2/+2
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* make route22 rival events more consistentYamaArashi2015-07-231-1/+1
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* named most of the used eventsYamaArashi2015-07-211-1/+1
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* gym leader eventsYamaArashi2015-07-201-4/+4
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* enumerate eventsYamaArashi2015-07-201-14/+8
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* fix variable namingYamaArashi2015-07-181-3/+3
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* No more ldhU-Daniel-PC\Daniel2015-07-031-2/+2
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* TX_ASMU-Daniel-PC\Daniel2015-07-031-3/+3
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* Rename/organize part 2 of 4U-Daniel-PC\Daniel2015-07-031-25/+25
| | | | | rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github
* Make Hide/Show objects more dynamicU-Daniel-PC\Daniel2014-09-251-2/+2
| | | | | | | be on the look out for more static ids in the wild unused constants are still included because a script could be written to check whether the player has picked up an item/fought a legendary etc.
* Commented/labelled misc functionsYamaArashi2014-09-141-2/+2
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* Commented more sprite and map codeYamaArashi2014-09-131-1/+1
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* Use macros for predef calls/jumps instead of static ids.yenatch2014-06-161-4/+2
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* Remove generated "indirect jump" comments.yenatch2014-06-161-2/+2
| | | | The destination is obvious when using the predef macro.
* Remove most static wram addresses. Use labels instead.yenatch2014-05-261-16/+16
| | | | | | For unknown addresses, use "w<address>". Label overleads are still an issue.
* Rename joypad registers.yenatch2014-05-251-2/+2
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* Pull map scripts out of main.asmU-Fish-PC\Daniel2014-05-181-0/+237