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* overworld item & movement code, cable club code, remove more instances of W_,...luckytyphlosion2015-10-291-4/+4
* yet more namingYamaArashi2015-07-251-1/+1
* more naming variablesYamaArashi2015-07-241-5/+5
* named most of the used eventsYamaArashi2015-07-211-2/+2
* enumerate eventsYamaArashi2015-07-201-10/+8
* fix variable namingYamaArashi2015-07-181-3/+3
* More direction constantsdannye2015-07-171-6/+44
* Start using text predef macrosdannye2015-07-041-1/+1
* More TX_ASMU-Daniel-PC\Daniel2015-07-031-1/+1
* TX_ASMU-Daniel-PC\Daniel2015-07-031-3/+3
* Rename/organize part 2 of 4U-Daniel-PC\Daniel2015-07-031-19/+19
* Pick off some more static map ids.yenatch2015-02-071-1/+1
* Labels for Fuji in Pokémon Tower.IIMarckus2014-10-261-7/+7
* Make Hide/Show objects more dynamicU-Daniel-PC\Daniel2014-09-251-4/+4
* Commented/labelled misc functionsYamaArashi2014-09-141-1/+1
* Commented more sprite and map codeYamaArashi2014-09-131-6/+6
* Use macros for predef calls/jumps instead of static ids.yenatch2014-06-161-10/+5
* Remove generated "indirect jump" comments.yenatch2014-06-161-2/+2
* Remove most static wram addresses. Use labels instead.yenatch2014-05-261-23/+23
* Rename joypad registers.yenatch2014-05-251-4/+4
* Merge branch 'master' of https://github.com/huderlem/pokered into pull-dataU-Fish-PC\Daniel2014-05-191-2/+2
* Pull map scripts out of main.asmU-Fish-PC\Daniel2014-05-181-0/+282