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* Sync with pokereddannye2020-05-201-96/+0
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* Rename spritestatedata structs.luckytyphlosion2018-11-181-1/+1
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* Merge branch 'master' of https://github.com/pret/pokeyellowdannye2016-06-111-13/+13
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| * Part 1 of syncing with pokered.IIMarckus2016-06-081-12/+12
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| * Split out pikachu engine functions; sprite state data macrospikalaxalt2016-06-061-1/+1
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* | Sync with pokereddannye2016-06-111-3/+3
|/ | | | from August 29, 2015 to April 6, 2016
* Seafoam Islands 1 and Route 22 Gatepikalaxalt2016-06-021-3/+7
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* Vermilion City scriptspikalaxalt2016-05-271-1/+1
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* overworld item & movement code, cable club code, remove more instances of ↵luckytyphlosion2015-10-291-1/+1
| | | | | | W_, add PIKAHAPPY_TRADE Also make replace.sh take args
* Complete documentation of bank3luckytyphlosion2015-10-181-1/+1
| | | | | Also: split out bcd predefs from yellow/main.asm, start removing traces of W_
* Name sound effectsdannye2015-07-191-1/+1
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* fix variable namingYamaArashi2015-07-181-1/+1
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* More direction constantsdannye2015-07-171-1/+1
| | | | facing directions, npc movement, joypad
* TX_ASMU-Daniel-PC\Daniel2015-07-031-2/+2
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* Rename/organize part 2 of 4U-Daniel-PC\Daniel2015-07-031-8/+8
| | | | | rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github
* Labelled and commented mostly sprite-related thingsYamaArashi2014-09-091-4/+4
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* Remove most static wram addresses. Use labels instead.yenatch2014-05-261-4/+4
| | | | | | For unknown addresses, use "w<address>". Label overleads are still an issue.
* Rename joypad registers.yenatch2014-05-251-3/+3
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* Merge branch 'master' of https://github.com/huderlem/pokered into pull-dataU-Fish-PC\Daniel2014-05-191-3/+3
| | | | | | | Conflicts: main.asm text.asm text/maps/route_22.asm
* Pull map scripts out of main.asmU-Fish-PC\Daniel2014-05-181-0/+92