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* Sync with pokereddannye2020-05-201-117/+0
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* Merge branch 'master' of https://github.com/pret/pokeyellowdannye2016-06-111-20/+20
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| * Part 1 of syncing with pokered.IIMarckus2016-06-081-20/+20
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* | Sync with pokereddannye2016-06-111-4/+4
|/ | | | from August 29, 2015 to April 6, 2016
* Vermilion City scriptspikalaxalt2016-05-271-1/+1
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* namingYamaArashi2015-07-191-2/+2
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* fix variable namingYamaArashi2015-07-181-2/+2
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* More direction constantsdannye2015-07-171-1/+1
| | | | facing directions, npc movement, joypad
* TX_ASMU-Daniel-PC\Daniel2015-07-031-1/+1
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* Rename/organize part 2 of 4U-Daniel-PC\Daniel2015-07-031-7/+7
| | | | | rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github
* Merge remote-tracking branch 'YamaArashi/master'yenatch2014-09-201-4/+4
|\ | | | | | | | | | | | | | | | | | | Conflicts: constants/misc_constants.asm engine/battle/core.asm engine/menu/pokedex.asm engine/town_map.asm home.asm hram.asm
| * Labelled and commented mostly sprite-related thingsYamaArashi2014-09-091-4/+4
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* | Use PARTY_LENGTH and related constants in menu and hud code.yenatch2014-08-221-4/+4
|/ | | | | This should allow reducing PARTY_LENGTH to work as intended. Increasing it also works provided space is provided in wram, but breaks pc/saving.
* Clean up white spaceU-Fish-PC\Daniel2014-06-091-1/+1
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* Remove most static wram addresses. Use labels instead.yenatch2014-05-261-8/+8
| | | | | | For unknown addresses, use "w<address>". Label overleads are still an issue.
* Rename joypad registers.yenatch2014-05-251-2/+2
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* Merge branch 'master' of https://github.com/huderlem/pokered into pull-dataU-Fish-PC\Daniel2014-05-191-6/+2
| | | | | | | Conflicts: main.asm text.asm text/maps/route_22.asm
* Pull map scripts out of main.asmU-Fish-PC\Daniel2014-05-181-0/+121