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* named most of the used eventsYamaArashi2015-07-211-13/+13
* enumerate eventsYamaArashi2015-07-201-30/+23
* namingYamaArashi2015-07-191-4/+4
* miscYamaArashi2015-07-181-1/+1
* fix variable namingYamaArashi2015-07-181-12/+12
* More direction constantsdannye2015-07-171-3/+16
* TX_ASMU-Daniel-PC\Daniel2015-07-031-9/+9
* Rename/organize part 2 of 4U-Daniel-PC\Daniel2015-07-031-31/+31
* Enumerate hide/show constantsU-Daniel-PC\Daniel2014-09-261-1/+1
* Make Hide/Show objects more dynamicU-Daniel-PC\Daniel2014-09-251-1/+1
* Commented/labelled misc functionsYamaArashi2014-09-141-7/+7
* Labelled and commented mostly sprite-related thingsYamaArashi2014-09-091-3/+3
* Use macros for predef calls/jumps instead of static ids.yenatch2014-06-161-8/+4
* Remove generated "indirect jump" comments.yenatch2014-06-161-4/+4
* Remove most static wram addresses. Use labels instead.yenatch2014-05-261-36/+36
* Rename joypad registers.yenatch2014-05-251-6/+6
* Use constants for the starter monsU-Fish-PC\Daniel2014-05-211-2/+2
* Merge branch 'master' of https://github.com/huderlem/pokered into pull-dataU-Fish-PC\Daniel2014-05-191-3/+1
* Pull map scripts out of main.asmU-Fish-PC\Daniel2014-05-181-0/+525