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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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silphcoelevator.asm
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Merge branch 'master' of https://github.com/pret/pokeyellow
dannye
2016-06-11
1
-9
/
+9
|
\
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*
Part 1 of syncing with pokered.
IIMarckus
2016-06-08
1
-9
/
+9
*
|
Sync with pokered
dannye
2016-06-11
1
-1
/
+1
|
/
*
named more variables
YamaArashi
2015-08-12
1
-1
/
+1
*
Use constants for elevator floors
dannye
2015-08-10
1
-1
/
+11
*
Replace some hardcoded data sizes
dannye
2015-08-09
1
-1
/
+2
*
yet more naming
YamaArashi
2015-07-25
1
-2
/
+2
*
named function
YamaArashi
2015-07-23
1
-1
/
+1
*
TX_ASM
U-Daniel-PC\Daniel
2015-07-03
1
-1
/
+1
*
Rename/organize part 2 of 4
U-Daniel-PC\Daniel
2015-07-03
1
-3
/
+3
*
Commented more sprite and map code
YamaArashi
2014-09-13
1
-3
/
+3
*
Use macros for predef calls/jumps instead of static ids.
yenatch
2014-06-16
1
-2
/
+1
*
Remove most static wram addresses. Use labels instead.
yenatch
2014-05-26
1
-7
/
+7
*
Merge branch 'master' of https://github.com/huderlem/pokered into pull-data
U-Fish-PC\Daniel
2014-05-19
1
-3
/
+1
*
Pull map scripts out of main.asm
U-Fish-PC\Daniel
2014-05-18
1
-0
/
+80