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* overworld item & movement code, cable club code, remove more instances of W_,...luckytyphlosion2015-10-291-4/+4
* Complete documentation of bank3luckytyphlosion2015-10-181-1/+1
* Use more lbdannye2015-08-051-1/+1
* yet more namingYamaArashi2015-07-251-1/+1
* more naming variablesYamaArashi2015-07-241-2/+2
* make route22 rival events more consistentYamaArashi2015-07-231-1/+1
* named most of the used eventsYamaArashi2015-07-211-1/+1
* gym leader eventsYamaArashi2015-07-201-5/+5
* enumerate eventsYamaArashi2015-07-201-34/+23
* jpab/jpba macrosYamaArashi2015-07-191-3/+1
* Name sound effectsdannye2015-07-191-1/+1
* fix variable namingYamaArashi2015-07-181-4/+4
* More direction constantsdannye2015-07-171-16/+12
* No more ldhU-Daniel-PC\Daniel2015-07-031-1/+1
* TX_ASMU-Daniel-PC\Daniel2015-07-031-10/+10
* Rename/organize part 2 of 4U-Daniel-PC\Daniel2015-07-031-49/+49
* Make Hide/Show objects more dynamicU-Daniel-PC\Daniel2014-09-251-2/+2
* Commented/labelled misc functionsYamaArashi2014-09-141-3/+3
* Commented more sprite and map codeYamaArashi2014-09-131-4/+4
* Labelled and commented mostly sprite-related thingsYamaArashi2014-09-091-2/+2
* Use macros for predef calls/jumps instead of static ids.yenatch2014-06-161-4/+2
* Remove generated "indirect jump" comments.yenatch2014-06-161-1/+1
* Remove most static wram addresses. Use labels instead.yenatch2014-05-261-30/+30
* Rename joypad registers.yenatch2014-05-251-4/+4
* Pull map scripts out of main.asmU-Fish-PC\Daniel2014-05-181-0/+514