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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Author
Files
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2026-06-24
Identify `wPikachuSpawnStateFlags` and `wPikachuMapScriptFlags` bits, and `PI...
Yoann Fievez
13
-137
/
+137
2026-04-09
Change text label `_SilphCo8FSilphWorkerMSilphIsFinishedText` (#578)
PokefanMarcel
1
-1
/
+1
2026-01-17
Document SFX event bug inside Rocket Hideout B1F (#566)
CreamElDudJafar
1
-2
/
+3
2026-01-07
Use macros to enforce "hidden object" constraints, and rename them to "hidden...
Rangi
2
-2
/
+2
2026-01-07
Use macros to enforce "missable/hide/show object" constraints, and rename the...
Rangi
34
-249
/
+249
2025-12-15
Comment more unreferenced local labels (#550)
Narishma-gb
2
-2
/
+3
2025-11-27
Use more Pokemon data constants, create MOVE_NAME_LENGTH (#543)
Narishma-gb
2
-3
/
+3
2025-11-22
Minor fix in Makefile, add one `PIKACHU_SPRITE_INDEX` (#141)
Narishma-gb
1
-1
/
+1
2025-11-18
Use more hardware and graphics constants (#532)
Narishma-gb
1
-1
/
+1
2025-11-12
Use features of RGBDS 1.0.0 (#537)
Rangi
1
-1
/
+1
2025-09-10
Misc. naming and cleanup (#139)
Narishma-gb
7
-8
/
+8
2025-09-03
Document visual glitch with Pewter City Gym guy (#526)
PokefanMarcel
1
-1
/
+1
2025-09-03
Label and constant cleanup (#528)
Narishma-gb
4
-11
/
+11
2025-08-13
List end markers (-1 aka $FF) are not part of table data
Rangi42
1
-2
/
+2
2025-07-11
Use hardware constants for tile attributes in VermilionDockOAMBlock (#516)
kagnusdev
1
-4
/
+4
2025-06-30
Use combined hardware constants
Rangi42
35
-61
/
+61
2025-06-30
Replace hardware_constants.asm with hardware.inc (#511)
Rangi
53
-226
/
+226
2025-04-08
Use constants in `PrintBCDNumber` calls (#503)
Narishma-gb
1
-1
/
+1
2025-01-30
Fix some label typos, and add some constants instead of raw numbers (#492)
Narishma-gb
8
-41
/
+41
2025-01-28
Consistently capitalize `ASSERT` directives (#489)
Rangi
1
-1
/
+1
2025-01-28
Miscellaneous cleanup (#488)
Rangi
1
-1
/
+1
2024-12-27
Don't pass redundant label names to `table_width` and `list_start` (#125)
Rangi
1
-2
/
+2
2024-12-27
Don't pass redundant label names to `table_width` and `list_start` (#484)
Rangi
1
-2
/
+2
2024-12-16
Let CheckEitherEventSet reuse A like CheckBothEventsSet
Rangi42
1
-2
/
+1
2024-09-29
`dbsprite` is the wrong macro for `WriteOAMBlock` data (#472)
Vortyne
1
-1
/
+1
2024-09-29
Rename off-by-one wram labels
dannye
9
-15
/
+15
2024-09-29
Identify more bit flags (#119)
Sylvie
1
-1
/
+1
2024-09-24
Identify `wCurrentMapScriptFlags` bits (#467)
Sylvie
39
-103
/
+103
2024-09-24
Identify more bit flags (#465)
Sylvie
1
-1
/
+1
2024-09-23
Identify more flag bits (#464)
Sylvie
5
-5
/
+5
2024-09-18
Identify remaining uses of `wd0b5` and `wd11e` (#463)
Sylvie
7
-16
/
+16
2024-09-18
Split `hSpriteIndexOrTextID` into `hSpriteIndex` and `hTextID` (#462)
Sylvie
54
-131
/
+132
2024-08-04
Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457)
Sylvie
4
-10
/
+10
2024-07-24
Identify wcd6d as wNameBuffer and others (#455)
Sylvie
4
-4
/
+4
2024-07-24
Rename event constants for Jessie/James battles
Rangi42
4
-24
/
+24
2024-07-16
Identify various flag labels and bit constants (#454)
Sylvie
57
-299
/
+300
2024-06-15
Identify some unused WRAM variables (#453)
Sylvie
1
-1
/
+1
2023-11-21
Fix some map text constants
dannye
1
-5
/
+5
2023-11-20
Fix event check
dannye
1
-1
/
+1
2023-11-20
Identify `wSavedCoordIndex` and its other usages
Rangi42
7
-40
/
+40
2023-11-19
Name 2 unnamed labels I missed in SeafoamIslandsB4F and PokemonMansion3F (#437)
Vortyne
2
-4
/
+4
2023-11-19
Fix incorrect fallthrough comment
dannye
1
-1
/
+1
2023-11-19
Fix inconsistent object const names
dannye
3
-9
/
+9
2023-11-19
Name unnamed labels in seafoam islands and pokemon mansion script files (#435)
Vortyne
9
-104
/
+104
2023-11-19
Fix HallOfFake typo
dannye
1
-2
/
+2
2023-11-19
Fix Celedon typo
dannye
1
-4
/
+4
2023-11-18
Identify more map script labels
Rangi42
15
-86
/
+85
2023-11-17
Add constants for wMapConnections bits and group map header wram labels
Linus Unnebäck
2
-4
/
+4
2023-08-26
Missing usage of def_script_pointers (#423)
Vortyne
1
-0
/
+1
2023-07-15
Thoroughly document debug code (#410)
SatoMew
1
-1
/
+1
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