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2026-06-24Identify `wPikachuSpawnStateFlags` and `wPikachuMapScriptFlags` bits, and `PI...Yoann Fievez
2026-04-09Change text label `_SilphCo8FSilphWorkerMSilphIsFinishedText` (#578)PokefanMarcel
2026-01-17Document SFX event bug inside Rocket Hideout B1F (#566)CreamElDudJafar
2026-01-07Use macros to enforce "hidden object" constraints, and rename them to "hidden...Rangi
2026-01-07Use macros to enforce "missable/hide/show object" constraints, and rename the...Rangi
2025-12-15Comment more unreferenced local labels (#550)Narishma-gb
2025-11-27Use more Pokemon data constants, create MOVE_NAME_LENGTH (#543)Narishma-gb
2025-11-22Minor fix in Makefile, add one `PIKACHU_SPRITE_INDEX` (#141)Narishma-gb
2025-11-18Use more hardware and graphics constants (#532)Narishma-gb
2025-11-12Use features of RGBDS 1.0.0 (#537)Rangi
2025-09-10Misc. naming and cleanup (#139)Narishma-gb
2025-09-03Document visual glitch with Pewter City Gym guy (#526)PokefanMarcel
2025-09-03Label and constant cleanup (#528)Narishma-gb
2025-08-13List end markers (-1 aka $FF) are not part of table dataRangi42
2025-07-11Use hardware constants for tile attributes in VermilionDockOAMBlock (#516)kagnusdev
2025-06-30Use combined hardware constantsRangi42
2025-06-30Replace hardware_constants.asm with hardware.inc (#511)Rangi
2025-04-08Use constants in `PrintBCDNumber` calls (#503)Narishma-gb
2025-01-30Fix some label typos, and add some constants instead of raw numbers (#492)Narishma-gb
2025-01-28Consistently capitalize `ASSERT` directives (#489)Rangi
2025-01-28Miscellaneous cleanup (#488)Rangi
2024-12-27Don't pass redundant label names to `table_width` and `list_start` (#125)Rangi
2024-12-27Don't pass redundant label names to `table_width` and `list_start` (#484)Rangi
2024-12-16Let CheckEitherEventSet reuse A like CheckBothEventsSetRangi42
2024-09-29`dbsprite` is the wrong macro for `WriteOAMBlock` data (#472)Vortyne
2024-09-29Rename off-by-one wram labelsdannye
2024-09-29Identify more bit flags (#119)Sylvie
2024-09-24Identify `wCurrentMapScriptFlags` bits (#467)Sylvie
2024-09-24Identify more bit flags (#465)Sylvie
2024-09-23Identify more flag bits (#464)Sylvie
2024-09-18Identify remaining uses of `wd0b5` and `wd11e` (#463)Sylvie
2024-09-18Split `hSpriteIndexOrTextID` into `hSpriteIndex` and `hTextID` (#462)Sylvie
2024-08-04Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457)Sylvie
2024-07-24Identify wcd6d as wNameBuffer and others (#455)Sylvie
2024-07-24Rename event constants for Jessie/James battlesRangi42
2024-07-16Identify various flag labels and bit constants (#454)Sylvie
2024-06-15Identify some unused WRAM variables (#453)Sylvie
2023-11-21Fix some map text constantsdannye
2023-11-20Fix event checkdannye
2023-11-20Identify `wSavedCoordIndex` and its other usagesRangi42
2023-11-19Name 2 unnamed labels I missed in SeafoamIslandsB4F and PokemonMansion3F (#437)Vortyne
2023-11-19Fix incorrect fallthrough commentdannye
2023-11-19Fix inconsistent object const namesdannye
2023-11-19Name unnamed labels in seafoam islands and pokemon mansion script files (#435)Vortyne
2023-11-19Fix HallOfFake typodannye
2023-11-19Fix Celedon typodannye
2023-11-18Identify more map script labelsRangi42
2023-11-17Add constants for wMapConnections bits and group map header wram labelsLinus Unnebäck
2023-08-26Missing usage of def_script_pointers (#423)Vortyne
2023-07-15Thoroughly document debug code (#410)SatoMew