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2023-11-21Fix some map text constantsdannye1-5/+5
2023-11-20Fix event checkdannye1-1/+1
2023-11-20Identify `wSavedCoordIndex` and its other usagesRangi427-40/+40
2023-11-19Name 2 unnamed labels I missed in SeafoamIslandsB4F and PokemonMansion3F (#437)Vortyne2-4/+4
2023-11-19Fix incorrect fallthrough commentdannye1-1/+1
2023-11-19Fix inconsistent object const namesdannye3-9/+9
2023-11-19Name unnamed labels in seafoam islands and pokemon mansion script files (#435)Vortyne9-104/+104
2023-11-19Fix HallOfFake typodannye1-2/+2
2023-11-19Fix Celedon typodannye1-4/+4
2023-11-18Identify more map script labelsRangi4215-86/+85
2023-11-17Add constants for wMapConnections bits and group map header wram labelsLinus Unnebäck2-4/+4
2023-08-26Missing usage of def_script_pointers (#423)Vortyne1-0/+1
2023-07-15Thoroughly document debug code (#410)SatoMew1-1/+1
2023-07-13Add macros, constants, and labels for map scripts and text (#367)vulcandth223-8551/+8852
2022-09-15Distinguish Elite 4 "meta" constants from event constantsRangi2-2/+2
2022-08-11Use the same music headers as pokecrystal (#382)Rangi1-1/+1
2022-07-09wOAMBuffer -> wShadowOAM (#370)Colton G. Rushton1-1/+1
2021-11-23Use ~X instead of $ff ^ XRangi1-2/+2
2021-05-31More WRAM label cleanup (still needs UNIONs and renaming)Rangi1-2/+2
2021-05-31Update CeruleanCity.asmAmber Brault1-9/+9
2021-05-31Clean many labels of scripts of all gymsYoann Fievez8-474/+478
2021-05-31Partially document CeruleanCity.asmAmber Brault1-39/+41
2021-04-13The 'def_trainers' macro checks that trainers' event flag bits are correct (#...Rangi69-117/+257
2021-04-08Trim extra newlines from some filesRangi1-2/+0
2020-11-14Fix file modesdannye224-0/+0
2020-11-06Sync more with pokeyellowRangi13-23/+21
2020-09-22Use the constant in all relevant situationsSatoMew1-2/+2
2020-08-30Identify some hSpriteDataOffset valuesRangi2-11/+11
2020-08-28Use decimal, not hex, for sprite (object) coordinates in map scriptsRangi13-47/+47
2020-07-18Consistent labels for Gym name scriptsRangi8-46/+50
2020-07-17SONY -> RIVALRangi7-8/+8
2020-07-16$ec = "▷"Rangi1-2/+2
2020-07-16Reformat map scripts' coordinate and movement dataRangi57-619/+530
2020-07-16Revise some map scripts, mostly for getting itemsRangi55-339/+356
2020-07-16Define constants for in-game tradesRangi8-9/+9
2020-07-15Disassemble the BLUEMONS.GB debug ROMRangi3-0/+12
2020-07-14Use a 'trainer' macro for trainers in scripts/Rangi69-2644/+391
2020-07-14Factor out spinner tiles from RocketHideoutB2F since they're also used by Vir...Rangi1-93/+1
2020-07-14Clean up some data, using macros for multiline list entriesRangi8-18/+18
2020-07-07Use 'tile' and 'tiles' macrosRangi1-27/+21
2020-07-07Sync coordinate macros with pokecrystalRangi4-16/+16
2020-07-07Use HIGH() and LOW()Rangi1-2/+2
2020-07-06callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi25-34/+34
2020-07-06Use ASCII quotes in commentsRangi1-4/+4
2020-07-06Use labels for HRAM and VRAMRangi1-2/+2
2020-07-06Specify the ldh instruction, don't turn ld into ldhRangi73-444/+444
2020-07-06text_linkpromptbutton -> text_waitbuttonRangi7-16/+16
2020-07-05TM/HM constants named after movesRangi23-25/+25
2020-07-05db $f6 == script_cable_club_receptionistRangi1-1/+1
2020-07-05Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellowRangi28-38/+38