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2021-05-31Update CeruleanCity.asmAmber Brault1-9/+9
2021-05-31Partially document CeruleanCity.asmAmber Brault1-39/+41
2021-04-13The 'def_trainers' macro checks that trainers' event flag bits are correct (#...Rangi69-117/+257
2021-04-08Trim extra newlines from some filesRangi1-2/+0
2020-11-14Fix file modesdannye224-0/+0
2020-11-06Sync more with pokeyellowRangi13-23/+21
2020-09-22Use the constant in all relevant situationsSatoMew1-2/+2
2020-08-30Identify some hSpriteDataOffset valuesRangi2-11/+11
2020-08-28Use decimal, not hex, for sprite (object) coordinates in map scriptsRangi13-47/+47
2020-07-18Consistent labels for Gym name scriptsRangi8-46/+50
2020-07-17SONY -> RIVALRangi7-8/+8
2020-07-16$ec = "▷"Rangi1-2/+2
2020-07-16Reformat map scripts' coordinate and movement dataRangi57-619/+530
2020-07-16Revise some map scripts, mostly for getting itemsRangi55-339/+356
2020-07-16Define constants for in-game tradesRangi8-9/+9
2020-07-15Disassemble the BLUEMONS.GB debug ROMRangi3-0/+12
2020-07-14Use a 'trainer' macro for trainers in scripts/Rangi69-2644/+391
2020-07-14Factor out spinner tiles from RocketHideoutB2F since they're also used by Vir...Rangi1-93/+1
2020-07-14Clean up some data, using macros for multiline list entriesRangi8-18/+18
2020-07-07Use 'tile' and 'tiles' macrosRangi1-27/+21
2020-07-07Sync coordinate macros with pokecrystalRangi4-16/+16
2020-07-07Use HIGH() and LOW()Rangi1-2/+2
2020-07-06callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi25-34/+34
2020-07-06Use ASCII quotes in commentsRangi1-4/+4
2020-07-06Use labels for HRAM and VRAMRangi1-2/+2
2020-07-06Specify the ldh instruction, don't turn ld into ldhRangi73-444/+444
2020-07-06text_linkpromptbutton -> text_waitbuttonRangi7-16/+16
2020-07-05TM/HM constants named after movesRangi23-25/+25
2020-07-05db $f6 == script_cable_club_receptionistRangi1-1/+1
2020-07-05Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellowRangi28-38/+38
2020-07-04Port pokecrystal's formatting of text commands and special charactersRangi213-4500/+4500
2020-07-04Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported b...Rangi2-2/+2
2020-07-03Replace raw hex values with HRAM constantsRangi24-73/+73
2020-07-03H_CONSTANTNAMES -> hConstantNamesRangi28-96/+96
2020-07-03Move graphics-only object file sources into gfx/Rangi3-3/+3
2020-07-03Organize macros/ like pokecrystalRangi10-20/+21
2020-06-27Organize gfx/Rangi1-1/+1
2020-06-27Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)Rangi5-5/+5
2020-05-05change input hex to constantsMatt1-1/+1
2020-05-05document vermilion gymMatt1-48/+48
2020-05-03label npc conditional textMatt1-6/+6
2020-05-03clean up vermilion labelsMatt1-28/+28
2020-05-03label hardcoded HRAM address, start documenting VermilionMatt1-3/+3
2019-10-07Deobfuscate Pewter citydeak311andris1-8/+8
2019-10-07Deobfuscate Viridian Citydeak311andris1-22/+22
2019-10-07Deobfuscate gyms consistentlydeak311andris9-77/+77
2019-10-03OaksLab deobfuscationdeak311andris1-23/+23
2019-07-27Update audio macro namesdannye1-1/+1
2019-07-07Replace some hard-coded values with constantsRangi5-10/+10
2019-04-08Replace the few instances of Unknown Dungeon with Cerulean CaveSatoMew1-1/+1