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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Author
Files
Lines
2019-01-01
Rename map files, labels, and constants to be consistent and work with Polish...
Rangi
229
-914
/
+915
2018-11-18
Fix spritestatedata macros to be prefixed with w.
luckytyphlosion
1
-2
/
+2
2017-12-30
Add space between arguments in assembly instructions and remove redundant a i...
xCrystal
9
-144
/
+144
2017-04-02
Remove duplicate OaksLabText labels
Matthew Glazar
1
-22
/
+14
2016-10-29
use more HRAM constants
YamaArashi
1
-4
/
+4
2016-07-27
Redo audio header macro
dannye
1
-1
/
+1
2016-07-20
Clean up redundant labels
dannye
69
-560
/
+489
2016-07-18
Clean up text commands
dannye
45
-77
/
+111
2016-06-12
Remove the last address comments
dannye
6
-271
/
+16
2016-06-12
Remove some leftover address comments
dannye
3
-3
/
+3
2016-06-11
remove address comments
YamaArashi
184
-3622
/
+3622
2016-06-09
Implement handy text macros from yellow
pikalaxalt
14
-42
/
+46
2016-06-08
Sync somewhat with pokeyellow.
IIMarckus
1
-18
/
+18
2016-06-07
Remove the Beach House option.
IIMarckus
1
-195
/
+0
2016-05-30
TX_SFX_KEY_ITEM and `mapconst` macro
pikalaxalt
2
-6
/
+9
2016-04-08
Clean up script labels in marts and Pokémon Centers.
IIMarckus
27
-278
/
+276
2016-04-06
Clean up labels and trainer headers for overworld Pokémon.
IIMarckus
12
-223
/
+222
2016-01-29
Macrofy sprite status data in WRA0
PikalaxALT
1
-14
/
+18
2016-01-03
Fix game time labels
PikalaxALT
39
-50
/
+50
2015-12-18
Label elite four scripts more completely.
Marcus Huderle
5
-100
/
+108
2015-12-14
Fewer underscores in constants
dannye
3
-4
/
+4
2015-08-30
No more W_
dannye
101
-620
/
+620
2015-08-29
use the new battle type constants
YamaArashi
1
-1
/
+1
2015-08-29
documented flags and misc. fixes
YamaArashi
1
-2
/
+2
2015-08-14
item name length constant
YamaArashi
3
-3
/
+3
2015-08-14
add border constant and clear up misnomer
YamaArashi
1
-4
/
+4
2015-08-12
named more variables
YamaArashi
12
-87
/
+96
2015-08-11
More joypad constants
dannye
2
-12
/
+12
2015-08-10
Replace hardcoded name lengths with NAME_LENGTH
dannye
1
-2
/
+2
2015-08-10
No more $C8
dannye
7
-8
/
+8
2015-08-10
Use constants for elevator floors
dannye
3
-3
/
+19
2015-08-09
Replace some hardcoded data sizes
dannye
6
-11
/
+15
2015-08-08
commented audio code
YamaArashi
10
-28
/
+28
2015-08-07
named CountSetBits output variable
YamaArashi
5
-15
/
+15
2015-08-05
Use more lb
dannye
61
-126
/
+145
2015-07-25
yet more naming
YamaArashi
15
-33
/
+33
2015-07-24
more naming variables
YamaArashi
35
-108
/
+108
2015-07-24
named animation functions/variables
YamaArashi
23
-36
/
+36
2015-07-23
make route22 rival events more consistent
YamaArashi
4
-11
/
+11
2015-07-23
named function
YamaArashi
3
-3
/
+3
2015-07-23
clean up wram aliases
YamaArashi
3
-28
/
+28
2015-07-22
Unify audio bank references
dannye
1
-1
/
+1
2015-07-21
named more constants
YamaArashi
4
-24
/
+24
2015-07-21
named most of the used events
YamaArashi
80
-320
/
+319
2015-07-20
gym leader events
YamaArashi
11
-40
/
+40
2015-07-20
enumerate events
YamaArashi
120
-1447
/
+1076
2015-07-19
constants for flag actions
YamaArashi
2
-6
/
+6
2015-07-19
naming
YamaArashi
19
-71
/
+71
2015-07-19
replace uses of minus one
YamaArashi
1
-4
/
+4
2015-07-19
jpab/jpba macros
YamaArashi
4
-12
/
+4
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