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2019-01-01Rename map files, labels, and constants to be consistent and work with Polish...Rangi229-914/+915
2018-11-18Fix spritestatedata macros to be prefixed with w.luckytyphlosion1-2/+2
2017-12-30Add space between arguments in assembly instructions and remove redundant a i...xCrystal9-144/+144
2017-04-02Remove duplicate OaksLabText labelsMatthew Glazar1-22/+14
2016-10-29use more HRAM constantsYamaArashi1-4/+4
2016-07-27Redo audio header macrodannye1-1/+1
2016-07-20Clean up redundant labelsdannye69-560/+489
2016-07-18Clean up text commandsdannye45-77/+111
2016-06-12Remove the last address commentsdannye6-271/+16
2016-06-12Remove some leftover address commentsdannye3-3/+3
2016-06-11remove address commentsYamaArashi184-3622/+3622
2016-06-09Implement handy text macros from yellowpikalaxalt14-42/+46
2016-06-08Sync somewhat with pokeyellow.IIMarckus1-18/+18
2016-06-07Remove the Beach House option.IIMarckus1-195/+0
2016-05-30TX_SFX_KEY_ITEM and `mapconst` macropikalaxalt2-6/+9
2016-04-08Clean up script labels in marts and Pokémon Centers.IIMarckus27-278/+276
2016-04-06Clean up labels and trainer headers for overworld Pokémon.IIMarckus12-223/+222
2016-01-29Macrofy sprite status data in WRA0PikalaxALT1-14/+18
2016-01-03Fix game time labelsPikalaxALT39-50/+50
2015-12-18Label elite four scripts more completely.Marcus Huderle5-100/+108
2015-12-14Fewer underscores in constantsdannye3-4/+4
2015-08-30No more W_dannye101-620/+620
2015-08-29use the new battle type constantsYamaArashi1-1/+1
2015-08-29documented flags and misc. fixesYamaArashi1-2/+2
2015-08-14item name length constantYamaArashi3-3/+3
2015-08-14add border constant and clear up misnomerYamaArashi1-4/+4
2015-08-12named more variablesYamaArashi12-87/+96
2015-08-11More joypad constantsdannye2-12/+12
2015-08-10Replace hardcoded name lengths with NAME_LENGTHdannye1-2/+2
2015-08-10No more $C8dannye7-8/+8
2015-08-10Use constants for elevator floorsdannye3-3/+19
2015-08-09Replace some hardcoded data sizesdannye6-11/+15
2015-08-08commented audio codeYamaArashi10-28/+28
2015-08-07named CountSetBits output variableYamaArashi5-15/+15
2015-08-05Use more lbdannye61-126/+145
2015-07-25yet more namingYamaArashi15-33/+33
2015-07-24more naming variablesYamaArashi35-108/+108
2015-07-24named animation functions/variablesYamaArashi23-36/+36
2015-07-23make route22 rival events more consistentYamaArashi4-11/+11
2015-07-23named functionYamaArashi3-3/+3
2015-07-23clean up wram aliasesYamaArashi3-28/+28
2015-07-22Unify audio bank referencesdannye1-1/+1
2015-07-21named more constantsYamaArashi4-24/+24
2015-07-21named most of the used eventsYamaArashi80-320/+319
2015-07-20gym leader eventsYamaArashi11-40/+40
2015-07-20enumerate eventsYamaArashi120-1447/+1076
2015-07-19constants for flag actionsYamaArashi2-6/+6
2015-07-19namingYamaArashi19-71/+71
2015-07-19replace uses of minus oneYamaArashi1-4/+4
2015-07-19jpab/jpba macrosYamaArashi4-12/+4