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2025-06-30Use combined hardware constantsRangi42
2025-06-30Replace hardware_constants.asm with hardware.inc (#511)Rangi
2025-04-08Use constants in `PrintBCDNumber` calls (#503)Narishma-gb
2025-01-30Fix some label typos, and add some constants instead of raw numbers (#492)Narishma-gb
2025-01-28Consistently capitalize `ASSERT` directives (#489)Rangi
2025-01-28Miscellaneous cleanup (#488)Rangi
2024-12-27Don't pass redundant label names to `table_width` and `list_start` (#484)Rangi
2024-12-16Let CheckEitherEventSet reuse A like CheckBothEventsSetRangi42
2024-09-29`dbsprite` is the wrong macro for `WriteOAMBlock` data (#472)Vortyne
2024-09-24Identify `wCurrentMapScriptFlags` bits (#467)Sylvie
2024-09-24Identify more bit flags (#465)Sylvie
2024-09-23Identify more flag bits (#464)Sylvie
2024-09-18Identify remaining uses of `wd0b5` and `wd11e` (#463)Sylvie
2024-09-18Split `hSpriteIndexOrTextID` into `hSpriteIndex` and `hTextID` (#462)Sylvie
2024-08-04Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457)Sylvie
2024-07-24Identify wcd6d as wNameBuffer and others (#455)Sylvie
2024-07-16Identify various flag labels and bit constants (#454)Sylvie
2024-06-15Identify some unused WRAM variables (#453)Sylvie
2023-11-21Fix some map text constantsdannye
2023-11-20Fix event checkdannye
2023-11-20Identify `wSavedCoordIndex` and its other usagesRangi42
2023-11-19Name 2 unnamed labels I missed in SeafoamIslandsB4F and PokemonMansion3F (#437)Vortyne
2023-11-19Fix incorrect fallthrough commentdannye
2023-11-19Fix inconsistent object const namesdannye
2023-11-19Name unnamed labels in seafoam islands and pokemon mansion script files (#435)Vortyne
2023-11-19Fix HallOfFake typodannye
2023-11-19Fix Celedon typodannye
2023-11-18Identify more map script labelsRangi42
2023-11-17Add constants for wMapConnections bits and group map header wram labelsLinus Unnebäck
2023-08-26Missing usage of def_script_pointers (#423)Vortyne
2023-07-15Thoroughly document debug code (#410)SatoMew
2023-07-13Add macros, constants, and labels for map scripts and text (#367)vulcandth
2022-09-15Distinguish Elite 4 "meta" constants from event constantsRangi
2022-08-11Use the same music headers as pokecrystal (#382)Rangi
2022-07-09wOAMBuffer -> wShadowOAM (#370)Colton G. Rushton
2021-11-23Use ~X instead of $ff ^ XRangi
2021-05-31More WRAM label cleanup (still needs UNIONs and renaming)Rangi
2021-05-31Update CeruleanCity.asmAmber Brault
2021-05-31Clean many labels of scripts of all gymsYoann Fievez
2021-05-31Partially document CeruleanCity.asmAmber Brault
2021-04-13The 'def_trainers' macro checks that trainers' event flag bits are correct (#...Rangi
2021-04-08Trim extra newlines from some filesRangi
2020-11-14Fix file modesdannye
2020-11-06Sync more with pokeyellowRangi
2020-09-22Use the constant in all relevant situationsSatoMew
2020-08-30Identify some hSpriteDataOffset valuesRangi
2020-08-28Use decimal, not hex, for sprite (object) coordinates in map scriptsRangi
2020-07-18Consistent labels for Gym name scriptsRangi
2020-07-17SONY -> RIVALRangi
2020-07-16$ec = "▷"Rangi