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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Files
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2020-07-07
Use 'tile' and 'tiles' macros
Rangi
1
-27
/
+21
2020-07-07
Sync coordinate macros with pokecrystal
Rangi
4
-16
/
+16
2020-07-07
Use HIGH() and LOW()
Rangi
1
-2
/
+2
2020-07-06
callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar
Rangi
25
-34
/
+34
2020-07-06
Use ASCII quotes in comments
Rangi
1
-4
/
+4
2020-07-06
Use labels for HRAM and VRAM
Rangi
1
-2
/
+2
2020-07-06
Specify the ldh instruction, don't turn ld into ldh
Rangi
73
-444
/
+444
2020-07-06
text_linkpromptbutton -> text_waitbutton
Rangi
7
-16
/
+16
2020-07-05
TM/HM constants named after moves
Rangi
23
-25
/
+25
2020-07-05
db $f6 == script_cable_club_receptionist
Rangi
1
-1
/
+1
2020-07-05
Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow
Rangi
28
-38
/
+38
2020-07-04
Port pokecrystal's formatting of text commands and special characters
Rangi
213
-4500
/
+4500
2020-07-04
Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported b...
Rangi
2
-2
/
+2
2020-07-03
Replace raw hex values with HRAM constants
Rangi
24
-73
/
+73
2020-07-03
H_CONSTANTNAMES -> hConstantNames
Rangi
28
-96
/
+96
2020-07-03
Move graphics-only object file sources into gfx/
Rangi
3
-3
/
+3
2020-07-03
Organize macros/ like pokecrystal
Rangi
10
-20
/
+21
2020-06-27
Organize gfx/
Rangi
1
-1
/
+1
2020-06-27
Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)
Rangi
5
-5
/
+5
2020-05-05
change input hex to constants
Matt
1
-1
/
+1
2020-05-05
document vermilion gym
Matt
1
-48
/
+48
2020-05-03
label npc conditional text
Matt
1
-6
/
+6
2020-05-03
clean up vermilion labels
Matt
1
-28
/
+28
2020-05-03
label hardcoded HRAM address, start documenting Vermilion
Matt
1
-3
/
+3
2019-10-07
Deobfuscate Pewter city
deak311andris
1
-8
/
+8
2019-10-07
Deobfuscate Viridian City
deak311andris
1
-22
/
+22
2019-10-07
Deobfuscate gyms consistently
deak311andris
9
-77
/
+77
2019-10-03
OaksLab deobfuscation
deak311andris
1
-23
/
+23
2019-07-27
Update audio macro names
dannye
1
-1
/
+1
2019-07-07
Replace some hard-coded values with constants
Rangi
5
-10
/
+10
2019-04-08
Replace the few instances of Unknown Dungeon with Cerulean Cave
SatoMew
1
-1
/
+1
2019-01-01
Rename map files, labels, and constants to be consistent and work with Polish...
Rangi
229
-914
/
+915
2018-11-18
Fix spritestatedata macros to be prefixed with w.
luckytyphlosion
1
-2
/
+2
2017-12-30
Add space between arguments in assembly instructions and remove redundant a i...
xCrystal
9
-144
/
+144
2017-04-02
Remove duplicate OaksLabText labels
Matthew Glazar
1
-22
/
+14
2016-10-29
use more HRAM constants
YamaArashi
1
-4
/
+4
2016-07-27
Redo audio header macro
dannye
1
-1
/
+1
2016-07-20
Clean up redundant labels
dannye
69
-560
/
+489
2016-07-18
Clean up text commands
dannye
45
-77
/
+111
2016-06-12
Remove the last address comments
dannye
6
-271
/
+16
2016-06-12
Remove some leftover address comments
dannye
3
-3
/
+3
2016-06-11
remove address comments
YamaArashi
184
-3622
/
+3622
2016-06-09
Implement handy text macros from yellow
pikalaxalt
14
-42
/
+46
2016-06-08
Sync somewhat with pokeyellow.
IIMarckus
1
-18
/
+18
2016-06-07
Remove the Beach House option.
IIMarckus
1
-195
/
+0
2016-05-30
TX_SFX_KEY_ITEM and `mapconst` macro
pikalaxalt
2
-6
/
+9
2016-04-08
Clean up script labels in marts and Pokémon Centers.
IIMarckus
27
-278
/
+276
2016-04-06
Clean up labels and trainer headers for overworld Pokémon.
IIMarckus
12
-223
/
+222
2016-01-29
Macrofy sprite status data in WRA0
PikalaxALT
1
-14
/
+18
2016-01-03
Fix game time labels
PikalaxALT
39
-50
/
+50
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