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2016-05-27Route 18 scriptspikalaxalt1-0/+1
2016-05-27Route 19pikalaxalt1-19/+11
2016-05-27How did I forget to set tracking on these?pikalaxalt2-0/+58
2016-05-27Route 6 scriptspikalaxalt1-1/+5
2016-05-27Vermilion City scriptspikalaxalt27-49/+121
2016-05-27Route 23pikalaxalt1-1/+1
2016-05-27Route 22pikalaxalt1-92/+41
2016-05-27Route 25 scriptspikalaxalt1-6/+17
2016-05-27Route 24 scriptspikalaxalt1-2/+62
2016-05-27Name Yellow-specific event flags in Pallet and Vermilionpikalaxalt2-5/+5
2016-05-27Update Celadon scriptspikalaxalt2-4/+14
2016-05-26Disassemble Pallet Townpikalaxalt1-99/+187
2016-05-26Hey, I found a thing!pikalaxalt1-0/+68
2016-05-26Disassemble Route 1pikalaxalt2-37/+62
2016-05-26Final phase 3 of Viridian City script disassemblypikalaxalt2-3/+326
2016-05-26Disassemble Yellow Viridian scriptspikalaxalt1-11/+225
2016-05-26Phase 1 of viridian city script disassemblypikalaxalt1-319/+38
2016-05-26Include and fix Cerulean scriptspikalaxalt1-23/+4
2016-05-26Add Pewter City and fix scriptspikalaxalt1-11/+11
2016-05-26Include Route 5pikalaxalt1-3/+3
2016-05-26Include route 7 and link club headers/datapikalaxalt1-4/+5
2016-05-24Actually include the Beach House scripts and headerspikalaxalt1-82/+78
2016-05-23Yellow-ize evolution codepikalaxalt1-1/+1
2016-05-23Bank7 misc functionsluckytyphlosion2-12/+12
2016-01-09Minor fixesluckytyphlosion2-4/+4
2015-12-29More BankF documentationluckytyphlosion4-5/+5
2015-12-26Start disassembling bank0F (Battle)luckytyphlosion1-2/+2
2015-12-22Fewer underscores in constantsluckytyphlosion3-4/+4
2015-12-06engine/battle/trainer_ai.asmluckytyphlosion7-7/+7
2015-10-29overworld item & movement code, cable club code, remove more instances of W_,...luckytyphlosion42-126/+126
2015-10-18Complete documentation of bank3luckytyphlosion12-13/+13
2015-08-14item name length constantYamaArashi3-3/+3
2015-08-14add border constant and clear up misnomerYamaArashi1-4/+4
2015-08-12named more variablesYamaArashi12-87/+96
2015-08-11More joypad constantsdannye2-12/+12
2015-08-10Replace hardcoded name lengths with NAME_LENGTHdannye1-2/+2
2015-08-10No more $C8dannye7-8/+8
2015-08-10Use constants for elevator floorsdannye3-3/+19
2015-08-09Replace some hardcoded data sizesdannye6-11/+15
2015-08-08commented audio codeYamaArashi10-28/+28
2015-08-07named CountSetBits output variableYamaArashi5-15/+15
2015-08-05Use more lbdannye61-126/+145
2015-07-25yet more namingYamaArashi15-33/+33
2015-07-24more naming variablesYamaArashi35-108/+108
2015-07-24named animation functions/variablesYamaArashi23-36/+36
2015-07-23make route22 rival events more consistentYamaArashi4-11/+11
2015-07-23named functionYamaArashi3-3/+3
2015-07-23clean up wram aliasesYamaArashi3-28/+28
2015-07-22Unify audio bank referencesdannye1-1/+1
2015-07-21named more constantsYamaArashi4-24/+24