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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Author
Files
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2015-07-17
More direction constants
dannye
34
-229
/
+426
2015-07-16
Swap trade center and battle center
dannye
3
-14
/
+14
2015-07-15
menu stuff
YamaArashi
2
-7
/
+7
2015-07-15
more movement stuff
YamaArashi
2
-14
/
+15
2015-07-14
named wram variables
YamaArashi
1
-3
/
+3
2015-07-14
hall of fame / credits
YamaArashi
2
-4
/
+4
2015-07-14
player animations, emotion bubbles, etc.
YamaArashi
2
-9
/
+9
2015-07-14
Use more screen dimension constants
dannye
1
-1
/
+1
2015-07-14
Use more *Coord
dannye
3
-3
/
+3
2015-07-13
named party menu/naming screen wram variables
YamaArashi
2
-3
/
+3
2015-07-13
comment slot machine
YamaArashi
1
-2
/
+2
2015-07-12
movemon and removepokemon wram variables
YamaArashi
1
-9
/
+9
2015-07-12
named wram variables
YamaArashi
3
-5
/
+5
2015-07-04
Start using text predef macros
dannye
19
-48
/
+50
2015-07-03
More TX_ASM
U-Daniel-PC\Daniel
5
-12
/
+12
2015-07-03
No more ldh
U-Daniel-PC\Daniel
19
-54
/
+54
2015-07-03
TX_ASM
U-Daniel-PC\Daniel
141
-552
/
+552
2015-07-03
Rename/organize part 2 of 4
U-Daniel-PC\Daniel
142
-2242
/
+2245
2015-06-12
Hardcoded audio bank references
U-Daniel-PC\Daniel
1
-2
/
+2
2015-06-12
Name a few unknowns
U-Daniel-PC\Daniel
1
-3
/
+6
2015-06-12
Name the last of unnamed text
U-Daniel-PC\Daniel
6
-37
/
+37
2015-02-20
Remove hard-coded wPokedexOwned/wPokedexSeen array size
U-Daniel-PC\Daniel
1
-1
/
+1
2015-02-07
Named wram symbols
YamaArashi
1
-2
/
+2
2015-02-07
Pick off some more static map ids.
yenatch
1
-1
/
+1
2015-02-07
serial/trade/misc
YamaArashi
25
-31
/
+31
2015-01-22
Clean up white space, fix label typo
U-Daniel-PC\Daniel
11
-13
/
+13
2014-10-26
Labels for Fuji in Pokémon Tower.
IIMarckus
1
-7
/
+7
2014-10-18
Improve labels for Yellow Safari Zone entrance.
IIMarckus
1
-10
/
+9
2014-10-17
Add parts of the Safari Zone entrance script from Yellow.
IIMarckus
2
-105
/
+361
2014-10-17
Replace hardcoded pointer with label.
IIMarckus
1
-1
/
+1
2014-10-17
More idioms.
IIMarckus
1
-7
/
+7
2014-10-17
Add more from the beach house.
IIMarckus
1
-0
/
+195
2014-10-16
Minor comment/label improvements in Cinnabar Lab.
IIMarckus
1
-6
/
+10
2014-09-26
A few static hide/show ids
U-Daniel-PC\Daniel
1
-1
/
+7
2014-09-26
Enumerate hide/show constants
U-Daniel-PC\Daniel
1
-1
/
+1
2014-09-25
Make Hide/Show objects more dynamic
U-Daniel-PC\Daniel
34
-101
/
+142
2014-09-23
Rename hVBlank* constants to h*.
yenatch
1
-2
/
+2
2014-09-14
Commented/labelled misc functions
YamaArashi
77
-150
/
+150
2014-09-13
Commented more sprite and map code
YamaArashi
49
-106
/
+106
2014-09-09
Labelled and commented mostly sprite-related things
YamaArashi
44
-280
/
+280
2014-08-22
Use PARTY_LENGTH and related constants in menu and hud code.
yenatch
2
-8
/
+8
2014-08-08
Labelled many functions/variables
YamaArashi
7
-9
/
+9
2014-06-25
Use *Coord instead of FuncCoord
U-Fish-PC\Daniel
4
-24
/
+12
2014-06-16
Use macros for predef calls/jumps instead of static ids.
yenatch
73
-328
/
+164
2014-06-16
Use macros to define predefs.
yenatch
1
-1
/
+1
2014-06-16
Rename predef functions so they aren't excessive in length.
yenatch
6
-7
/
+7
2014-06-16
Remove generated "indirect jump" comments.
yenatch
29
-48
/
+48
2014-06-14
Use monster struct macros in wram. Rename related labels for consistency.
yenatch
2
-13
/
+13
2014-06-09
Clean up white space
U-Fish-PC\Daniel
2
-2
/
+2
2014-05-31
Relabel a few missed map scripts and TheEndTextString
U-Fish-PC\Daniel
4
-9
/
+9
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