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2015-07-17More direction constantsdannye34-229/+426
2015-07-16Swap trade center and battle centerdannye3-14/+14
2015-07-15menu stuffYamaArashi2-7/+7
2015-07-15more movement stuffYamaArashi2-14/+15
2015-07-14named wram variablesYamaArashi1-3/+3
2015-07-14hall of fame / creditsYamaArashi2-4/+4
2015-07-14player animations, emotion bubbles, etc.YamaArashi2-9/+9
2015-07-14Use more screen dimension constantsdannye1-1/+1
2015-07-14Use more *Coorddannye3-3/+3
2015-07-13named party menu/naming screen wram variablesYamaArashi2-3/+3
2015-07-13comment slot machineYamaArashi1-2/+2
2015-07-12movemon and removepokemon wram variablesYamaArashi1-9/+9
2015-07-12named wram variablesYamaArashi3-5/+5
2015-07-04Start using text predef macrosdannye19-48/+50
2015-07-03More TX_ASMU-Daniel-PC\Daniel5-12/+12
2015-07-03No more ldhU-Daniel-PC\Daniel19-54/+54
2015-07-03TX_ASMU-Daniel-PC\Daniel141-552/+552
2015-07-03Rename/organize part 2 of 4U-Daniel-PC\Daniel142-2242/+2245
2015-06-12Hardcoded audio bank referencesU-Daniel-PC\Daniel1-2/+2
2015-06-12Name a few unknownsU-Daniel-PC\Daniel1-3/+6
2015-06-12Name the last of unnamed textU-Daniel-PC\Daniel6-37/+37
2015-02-20Remove hard-coded wPokedexOwned/wPokedexSeen array sizeU-Daniel-PC\Daniel1-1/+1
2015-02-07Named wram symbolsYamaArashi1-2/+2
2015-02-07Pick off some more static map ids.yenatch1-1/+1
2015-02-07serial/trade/miscYamaArashi25-31/+31
2015-01-22Clean up white space, fix label typoU-Daniel-PC\Daniel11-13/+13
2014-10-26Labels for Fuji in Pokémon Tower.IIMarckus1-7/+7
2014-10-18Improve labels for Yellow Safari Zone entrance.IIMarckus1-10/+9
2014-10-17Add parts of the Safari Zone entrance script from Yellow.IIMarckus2-105/+361
2014-10-17Replace hardcoded pointer with label.IIMarckus1-1/+1
2014-10-17More idioms.IIMarckus1-7/+7
2014-10-17Add more from the beach house.IIMarckus1-0/+195
2014-10-16Minor comment/label improvements in Cinnabar Lab.IIMarckus1-6/+10
2014-09-26A few static hide/show idsU-Daniel-PC\Daniel1-1/+7
2014-09-26Enumerate hide/show constantsU-Daniel-PC\Daniel1-1/+1
2014-09-25Make Hide/Show objects more dynamicU-Daniel-PC\Daniel34-101/+142
2014-09-23Rename hVBlank* constants to h*.yenatch1-2/+2
2014-09-14Commented/labelled misc functionsYamaArashi77-150/+150
2014-09-13Commented more sprite and map codeYamaArashi49-106/+106
2014-09-09Labelled and commented mostly sprite-related thingsYamaArashi44-280/+280
2014-08-22Use PARTY_LENGTH and related constants in menu and hud code.yenatch2-8/+8
2014-08-08Labelled many functions/variablesYamaArashi7-9/+9
2014-06-25Use *Coord instead of FuncCoordU-Fish-PC\Daniel4-24/+12
2014-06-16Use macros for predef calls/jumps instead of static ids.yenatch73-328/+164
2014-06-16Use macros to define predefs.yenatch1-1/+1
2014-06-16Rename predef functions so they aren't excessive in length.yenatch6-7/+7
2014-06-16Remove generated "indirect jump" comments.yenatch29-48/+48
2014-06-14Use monster struct macros in wram. Rename related labels for consistency.yenatch2-13/+13
2014-06-09Clean up white spaceU-Fish-PC\Daniel2-2/+2
2014-05-31Relabel a few missed map scripts and TheEndTextStringU-Fish-PC\Daniel4-9/+9