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2026-06-24Identify `wPikachuSpawnStateFlags` and `wPikachuMapScriptFlags` bits, and ↵Yoann Fievez13-137/+137
`PIKAMOVEMENT_*` constants (#158) - Rename `wd471` to` wPikachuSpawnStateFlags`, with `BIT_PIKACHU_SPAWN_*` bits - Rename `wd492` to `wPikachuMapScriptFlags`, with `BIT_PIKACHU_MAP_*` bits - Introduce `PIKAMOVEMENT_*` constants for `ApplyPikachuMovementData` - Refactor `BillsHouse` scripts and Pikachu/Bill movement data
2026-04-09Change text label `_SilphCo8FSilphWorkerMSilphIsFinishedText` (#578)PokefanMarcel1-1/+1
2026-01-17Document SFX event bug inside Rocket Hideout B1F (#566)CreamElDudJafar1-2/+3
2026-01-07Use macros to enforce "hidden object" constraints, and rename them to ↵Rangi2-2/+2
"hidden events" (#559)
2026-01-07Use macros to enforce "missable/hide/show object" constraints, and rename ↵Rangi34-249/+249
them to "toggleable objects" (#557)
2025-12-15Comment more unreferenced local labels (#550)Narishma-gb2-2/+3
2025-11-27Use more Pokemon data constants, create MOVE_NAME_LENGTH (#543)Narishma-gb2-3/+3
2025-11-22Minor fix in Makefile, add one `PIKACHU_SPRITE_INDEX` (#141)Narishma-gb1-1/+1
2025-11-18Use more hardware and graphics constants (#532)Narishma-gb1-1/+1
- Use `OBJ_SIZE` and `TILE_SIZE` from hardware.inc. - `SPRITESTATEDATA1_LENGTH`, `NUM_SPRITESTATEDATA_STRUCTS` and `TILE_1BPP_SIZE` are used in some places. - Highlight an oversight in `OakSpeech` where several direct MBC bank switches are requested. - Remove redundant comments in home/overworld.asm. - Add unreferenced `FillBgMap` function to avoid a byte of dead code. - Some constants added in wram.asm. - Correctly separate the commented code in `SaveMainData`.
2025-11-12Use features of RGBDS 1.0.0 (#537)Rangi1-1/+1
2025-09-10Misc. naming and cleanup (#139)Narishma-gb7-8/+8
* Name some printer/diploma routines * Name `wd434` * Name `NAME_LENGTH_JP` * Rename `callabd`/`calladb` to `farcall`/`callfar`
2025-09-03Document visual glitch with Pewter City Gym guy (#526)PokefanMarcel1-1/+1
2025-09-03Label and constant cleanup (#528)Narishma-gb4-11/+11
* Label cleanup, add some constants instead of raw numbers * Rename load/save game functions to be more explicit
2025-08-13List end markers (-1 aka $FF) are not part of table dataRangi421-2/+2
2025-07-11Use hardware constants for tile attributes in VermilionDockOAMBlock (#516)kagnusdev1-4/+4
2025-06-30Use combined hardware constantsRangi4235-61/+61
2025-06-30Replace hardware_constants.asm with hardware.inc (#511)Rangi53-226/+226
2025-04-08Use constants in `PrintBCDNumber` calls (#503)Narishma-gb1-1/+1
2025-01-30Fix some label typos, and add some constants instead of raw numbers (#492)Narishma-gb8-41/+41
2025-01-28Consistently capitalize `ASSERT` directives (#489)Rangi1-1/+1
2025-01-28Miscellaneous cleanup (#488)Rangi1-1/+1
Co-authored-by: SatoMew <SatoMew@users.noreply.github.com>
2024-12-27Don't pass redundant label names to `table_width` and `list_start` (#125)Rangi1-2/+2
2024-12-27Don't pass redundant label names to `table_width` and `list_start` (#484)Rangi1-2/+2
2024-12-16Let CheckEitherEventSet reuse A like CheckBothEventsSetRangi421-2/+1
2024-09-29`dbsprite` is the wrong macro for `WriteOAMBlock` data (#472)Vortyne1-1/+1
2024-09-29Rename off-by-one wram labelsdannye9-15/+15
2024-09-29Identify more bit flags (#119)Sylvie1-1/+1
* Identify more bit flags * Bit serves dual use in debug mode
2024-09-24Identify `wCurrentMapScriptFlags` bits (#467)Sylvie39-103/+103
2024-09-24Identify more bit flags (#465)Sylvie1-1/+1
* Identify more bit flags * Space
2024-09-23Identify more flag bits (#464)Sylvie5-5/+5
2024-09-18Identify remaining uses of `wd0b5` and `wd11e` (#463)Sylvie7-16/+16
2024-09-18Split `hSpriteIndexOrTextID` into `hSpriteIndex` and `hTextID` (#462)Sylvie54-131/+132
Also identify `wPPUpCountAndMaxPP`
2024-08-04Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457)Sylvie4-10/+10
2024-07-24Identify wcd6d as wNameBuffer and others (#455)Sylvie4-4/+4
2024-07-24Rename event constants for Jessie/James battlesRangi424-24/+24
2024-07-16Identify various flag labels and bit constants (#454)Sylvie57-299/+300
2024-06-15Identify some unused WRAM variables (#453)Sylvie1-1/+1
2023-11-21Fix some map text constantsdannye1-5/+5
2023-11-20Fix event checkdannye1-1/+1
2023-11-20Identify `wSavedCoordIndex` and its other usagesRangi427-40/+40
2023-11-19Name 2 unnamed labels I missed in SeafoamIslandsB4F and PokemonMansion3F (#437)Vortyne2-4/+4
2023-11-19Fix incorrect fallthrough commentdannye1-1/+1
2023-11-19Fix inconsistent object const namesdannye3-9/+9
2023-11-19Name unnamed labels in seafoam islands and pokemon mansion script files (#435)Vortyne9-104/+104
* Update PokemonMansion1F.asm * Name unnamed seafoam/mansion labels
2023-11-19Fix HallOfFake typodannye1-2/+2
2023-11-19Fix Celedon typodannye1-4/+4
2023-11-18Identify more map script labelsRangi4215-86/+85
2023-11-17Add constants for wMapConnections bits and group map header wram labelsLinus Unnebäck2-4/+4
* Add constants for wMapConnections bits * Apply Vulcandth and Rangi42 feedback --------- Co-authored-by: vulcandth <vulcandth@gmail.com>
2023-08-26Missing usage of def_script_pointers (#423)Vortyne1-0/+1
2023-07-15Thoroughly document debug code (#410)SatoMew1-1/+1