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pokeyellow.git
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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Age
Files
Lines
*
Merge branch 'master' of https://github.com/pret/pokeyellow
Rangi
2021-11-23
2
-15
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+15
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Label Saffron City hide/show function (#73)
UserWest
2021-11-05
2
-15
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+15
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Merge remote-tracking branch 'remotes/pokered/master'
Rangi
2021-11-23
7
-16
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+16
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Use ~X instead of $ff ^ X
Rangi
2021-11-23
1
-2
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+2
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Add LIGHT_BALL_GSC
dannye
2021-10-15
1
-1
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+1
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Merge branch 'master' of https://github.com/pret/pokered
dannye
2021-05-31
11
-515
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+521
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Merge pull request #325 from CelestialAmber/master
Daniel Harding
2021-05-31
1
-39
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+41
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Update CeruleanCity.asm
Amber Brault
2021-05-31
1
-9
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+9
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Partially document CeruleanCity.asm
Amber Brault
2021-05-31
1
-39
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+41
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Merge pull request #323 from KqesaR/master
Daniel Harding
2021-05-31
8
-474
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+478
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Clean many labels of scripts of all gyms
Yoann Fievez
2021-05-31
8
-474
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+478
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More WRAM label cleanup (still needs UNIONs and renaming)
Rangi
2021-05-31
1
-2
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+2
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*
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Merge remote-tracking branch 'remotes/pokered/master'
Rangi
2021-05-30
1
-7
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+7
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Merge branch 'master' of https://github.com/pret/pokered
dannye
2021-04-13
68
-116
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+254
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The 'def_trainers' macro checks that trainers' event flag bits are correct (#...
Rangi
2021-04-13
69
-117
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+257
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Trim extra newlines from some files
Rangi
2021-04-08
1
-2
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+0
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Trim extra newlines from some files
Rangi
2021-04-08
3
-4
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+0
*
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Merge branch 'master' of https://github.com/pret/pokered
dannye
2020-11-14
248
-0
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+0
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Fix file modes
dannye
2020-11-14
224
-0
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+0
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Sync more with pokeyellow
Rangi
2020-11-06
13
-23
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+21
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Use the constant in all relevant situations
SatoMew
2020-09-22
1
-2
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+2
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Identify some hSpriteDataOffset values
Rangi
2020-08-30
2
-11
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+11
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Use decimal, not hex, for sprite (object) coordinates in map scripts
Rangi
2020-08-28
13
-47
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+47
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Consistent labels for Gym name scripts
Rangi
2020-07-18
8
-46
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+50
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SONY -> RIVAL
Rangi
2020-07-17
7
-8
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+8
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$ec = "▷"
Rangi
2020-07-16
1
-2
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+2
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Reformat map scripts' coordinate and movement data
Rangi
2020-07-16
57
-619
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+530
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Revise some map scripts, mostly for getting items
Rangi
2020-07-16
55
-339
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+356
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Define constants for in-game trades
Rangi
2020-07-16
8
-9
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+9
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Disassemble the BLUEMONS.GB debug ROM
Rangi
2020-07-15
3
-0
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+12
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Use a 'trainer' macro for trainers in scripts/
Rangi
2020-07-14
69
-2644
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+391
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Factor out spinner tiles from RocketHideoutB2F since they're also used by Vir...
Rangi
2020-07-14
1
-93
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+1
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Clean up some data, using macros for multiline list entries
Rangi
2020-07-14
8
-18
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+18
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Use 'tile' and 'tiles' macros
Rangi
2020-07-07
1
-27
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+21
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Sync coordinate macros with pokecrystal
Rangi
2020-07-07
4
-16
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+16
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Use HIGH() and LOW()
Rangi
2020-07-07
1
-2
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+2
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callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar
Rangi
2020-07-06
25
-34
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+34
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Use ASCII quotes in comments
Rangi
2020-07-06
1
-4
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+4
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Use labels for HRAM and VRAM
Rangi
2020-07-06
1
-2
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+2
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Specify the ldh instruction, don't turn ld into ldh
Rangi
2020-07-06
73
-444
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+444
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text_linkpromptbutton -> text_waitbutton
Rangi
2020-07-06
7
-16
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+16
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TM/HM constants named after moves
Rangi
2020-07-05
23
-25
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+25
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db $f6 == script_cable_club_receptionist
Rangi
2020-07-05
1
-1
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+1
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Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow
Rangi
2020-07-05
28
-38
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+38
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*
Port pokecrystal's formatting of text commands and special characters
Rangi
2020-07-04
213
-4500
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+4500
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Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported b...
Rangi
2020-07-04
2
-2
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+2
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Replace raw hex values with HRAM constants
Rangi
2020-07-03
24
-73
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+73
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H_CONSTANTNAMES -> hConstantNames
Rangi
2020-07-03
28
-96
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+96
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Move graphics-only object file sources into gfx/
Rangi
2020-07-03
3
-3
/
+3
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Organize macros/ like pokecrystal
Rangi
2020-07-03
10
-20
/
+21
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