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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Author
Age
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Route 18 scripts
pikalaxalt
2016-05-27
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Route 19
pikalaxalt
2016-05-27
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How did I forget to set tracking on these?
pikalaxalt
2016-05-27
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Route 6 scripts
pikalaxalt
2016-05-27
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Vermilion City scripts
pikalaxalt
2016-05-27
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Route 23
pikalaxalt
2016-05-27
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Route 22
pikalaxalt
2016-05-27
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Route 25 scripts
pikalaxalt
2016-05-27
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Route 24 scripts
pikalaxalt
2016-05-27
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Name Yellow-specific event flags in Pallet and Vermilion
pikalaxalt
2016-05-27
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Update Celadon scripts
pikalaxalt
2016-05-27
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Disassemble Pallet Town
pikalaxalt
2016-05-26
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Hey, I found a thing!
pikalaxalt
2016-05-26
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Disassemble Route 1
pikalaxalt
2016-05-26
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Final phase 3 of Viridian City script disassembly
pikalaxalt
2016-05-26
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Disassemble Yellow Viridian scripts
pikalaxalt
2016-05-26
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Phase 1 of viridian city script disassembly
pikalaxalt
2016-05-26
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Include and fix Cerulean scripts
pikalaxalt
2016-05-26
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Add Pewter City and fix scripts
pikalaxalt
2016-05-26
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Include Route 5
pikalaxalt
2016-05-26
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Include route 7 and link club headers/data
pikalaxalt
2016-05-26
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Actually include the Beach House scripts and headers
pikalaxalt
2016-05-24
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Yellow-ize evolution code
pikalaxalt
2016-05-23
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Bank7 misc functions
luckytyphlosion
2016-05-23
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Minor fixes
luckytyphlosion
2016-01-09
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More BankF documentation
luckytyphlosion
2015-12-29
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Start disassembling bank0F (Battle)
luckytyphlosion
2015-12-26
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Fewer underscores in constants
luckytyphlosion
2015-12-22
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engine/battle/trainer_ai.asm
luckytyphlosion
2015-12-06
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overworld item & movement code, cable club code, remove more instances of W_,...
luckytyphlosion
2015-10-29
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Complete documentation of bank3
luckytyphlosion
2015-10-18
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Merge branch 'master' of https://github.com/iimarckus/pokered
luckytyphlosion
2015-08-30
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item name length constant
YamaArashi
2015-08-14
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add border constant and clear up misnomer
YamaArashi
2015-08-14
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named more variables
YamaArashi
2015-08-12
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More joypad constants
dannye
2015-08-11
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Replace hardcoded name lengths with NAME_LENGTH
dannye
2015-08-10
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No more $C8
dannye
2015-08-10
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Use constants for elevator floors
dannye
2015-08-10
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Merge branch 'master' of https://github.com/YamaArashi/pokered
dannye
2015-08-10
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commented audio code
YamaArashi
2015-08-08
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named CountSetBits output variable
YamaArashi
2015-08-07
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Replace some hardcoded data sizes
dannye
2015-08-09
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Use more lb
dannye
2015-08-05
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yet more naming
YamaArashi
2015-07-25
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more naming variables
YamaArashi
2015-07-24
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named animation functions/variables
YamaArashi
2015-07-24
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make route22 rival events more consistent
YamaArashi
2015-07-23
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named function
YamaArashi
2015-07-23
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clean up wram aliases
YamaArashi
2015-07-23
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