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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Author
Age
*
Fix event check
dannye
2023-11-20
*
Identify `wSavedCoordIndex` and its other usages
Rangi42
2023-11-20
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Name 2 unnamed labels I missed in SeafoamIslandsB4F and PokemonMansion3F (#437)
Vortyne
2023-11-19
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Fix incorrect fallthrough comment
dannye
2023-11-19
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Fix inconsistent object const names
dannye
2023-11-19
*
Name unnamed labels in seafoam islands and pokemon mansion script files (#435)
Vortyne
2023-11-19
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Fix HallOfFake typo
dannye
2023-11-19
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Fix Celedon typo
dannye
2023-11-19
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Identify more map script labels
Rangi42
2023-11-18
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Add constants for wMapConnections bits and group map header wram labels
Linus Unnebäck
2023-11-17
*
Missing usage of def_script_pointers (#423)
Vortyne
2023-08-26
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Thoroughly document debug code (#410)
SatoMew
2023-07-15
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Add macros, constants, and labels for map scripts and text (#367)
vulcandth
2023-07-13
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Distinguish Elite 4 "meta" constants from event constants
Rangi
2022-09-15
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Use the same music headers as pokecrystal (#382)
Rangi
2022-08-11
*
wOAMBuffer -> wShadowOAM (#370)
Colton G. Rushton
2022-07-09
*
Use ~X instead of $ff ^ X
Rangi
2021-11-23
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Merge pull request #325 from CelestialAmber/master
Daniel Harding
2021-05-31
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Update CeruleanCity.asm
Amber Brault
2021-05-31
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Partially document CeruleanCity.asm
Amber Brault
2021-05-31
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Merge pull request #323 from KqesaR/master
Daniel Harding
2021-05-31
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*
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Clean many labels of scripts of all gyms
Yoann Fievez
2021-05-31
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More WRAM label cleanup (still needs UNIONs and renaming)
Rangi
2021-05-31
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/
*
The 'def_trainers' macro checks that trainers' event flag bits are correct (#...
Rangi
2021-04-13
*
Trim extra newlines from some files
Rangi
2021-04-08
*
Fix file modes
dannye
2020-11-14
*
Sync more with pokeyellow
Rangi
2020-11-06
*
Use the constant in all relevant situations
SatoMew
2020-09-22
*
Identify some hSpriteDataOffset values
Rangi
2020-08-30
*
Use decimal, not hex, for sprite (object) coordinates in map scripts
Rangi
2020-08-28
*
Consistent labels for Gym name scripts
Rangi
2020-07-18
*
SONY -> RIVAL
Rangi
2020-07-17
*
$ec = "▷"
Rangi
2020-07-16
*
Reformat map scripts' coordinate and movement data
Rangi
2020-07-16
*
Revise some map scripts, mostly for getting items
Rangi
2020-07-16
*
Define constants for in-game trades
Rangi
2020-07-16
*
Disassemble the BLUEMONS.GB debug ROM
Rangi
2020-07-15
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Use a 'trainer' macro for trainers in scripts/
Rangi
2020-07-14
*
Factor out spinner tiles from RocketHideoutB2F since they're also used by Vir...
Rangi
2020-07-14
*
Clean up some data, using macros for multiline list entries
Rangi
2020-07-14
*
Use 'tile' and 'tiles' macros
Rangi
2020-07-07
*
Sync coordinate macros with pokecrystal
Rangi
2020-07-07
*
Use HIGH() and LOW()
Rangi
2020-07-07
*
callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar
Rangi
2020-07-06
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Use ASCII quotes in comments
Rangi
2020-07-06
*
Use labels for HRAM and VRAM
Rangi
2020-07-06
*
Specify the ldh instruction, don't turn ld into ldh
Rangi
2020-07-06
*
text_linkpromptbutton -> text_waitbutton
Rangi
2020-07-06
*
TM/HM constants named after moves
Rangi
2020-07-05
*
db $f6 == script_cable_club_receptionist
Rangi
2020-07-05
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