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* The 'def_trainers' macro checks that trainers' event flag bits are correct (#...Rangi2021-04-13
* Trim extra newlines from some filesRangi2021-04-08
* Fix file modesdannye2020-11-14
* Sync more with pokeyellowRangi2020-11-06
* Use the constant in all relevant situationsSatoMew2020-09-22
* Identify some hSpriteDataOffset valuesRangi2020-08-30
* Use decimal, not hex, for sprite (object) coordinates in map scriptsRangi2020-08-28
* Consistent labels for Gym name scriptsRangi2020-07-18
* SONY -> RIVALRangi2020-07-17
* $ec = "▷"Rangi2020-07-16
* Reformat map scripts' coordinate and movement dataRangi2020-07-16
* Revise some map scripts, mostly for getting itemsRangi2020-07-16
* Define constants for in-game tradesRangi2020-07-16
* Disassemble the BLUEMONS.GB debug ROMRangi2020-07-15
* Use a 'trainer' macro for trainers in scripts/Rangi2020-07-14
* Factor out spinner tiles from RocketHideoutB2F since they're also used by Vir...Rangi2020-07-14
* Clean up some data, using macros for multiline list entriesRangi2020-07-14
* Use 'tile' and 'tiles' macrosRangi2020-07-07
* Sync coordinate macros with pokecrystalRangi2020-07-07
* Use HIGH() and LOW()Rangi2020-07-07
* callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi2020-07-06
* Use ASCII quotes in commentsRangi2020-07-06
* Use labels for HRAM and VRAMRangi2020-07-06
* Specify the ldh instruction, don't turn ld into ldhRangi2020-07-06
* text_linkpromptbutton -> text_waitbuttonRangi2020-07-06
* TM/HM constants named after movesRangi2020-07-05
* db $f6 == script_cable_club_receptionistRangi2020-07-05
* Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellowRangi2020-07-05
* Port pokecrystal's formatting of text commands and special charactersRangi2020-07-04
* Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported b...Rangi2020-07-04
* Replace raw hex values with HRAM constantsRangi2020-07-03
* H_CONSTANTNAMES -> hConstantNamesRangi2020-07-03
* Move graphics-only object file sources into gfx/Rangi2020-07-03
* Organize macros/ like pokecrystalRangi2020-07-03
* Organize gfx/Rangi2020-06-27
* Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)Rangi2020-06-27
* change input hex to constantsMatt2020-05-05
* document vermilion gymMatt2020-05-05
* label npc conditional textMatt2020-05-03
* clean up vermilion labelsMatt2020-05-03
* label hardcoded HRAM address, start documenting VermilionMatt2020-05-03
* Merge pull request #223 from pret/audio-macrosDaniel Harding2020-02-05
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| * Update audio macro namesdannye2019-07-27
* | Deobfuscate Pewter citydeak311andris2019-10-07
* | Deobfuscate Viridian Citydeak311andris2019-10-07
* | Deobfuscate gyms consistentlydeak311andris2019-10-07
* | OaksLab deobfuscationdeak311andris2019-10-03
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* Merge branch 'master' of https://github.com/pret/pokeredRangi2019-07-07
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| * Replace the few instances of Unknown Dungeon with Cerulean CaveSatoMew2019-04-08
* | Replace some hard-coded values with constantsRangi2019-07-07
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