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* Fix some label typos, and add some constants instead of raw numbers (#492)Narishma-gb2025-01-308-41/+41
* Consistently capitalize `ASSERT` directives (#489)Rangi2025-01-281-1/+1
* Miscellaneous cleanup (#488)Rangi2025-01-281-1/+1
* Don't pass redundant label names to `table_width` and `list_start` (#484)Rangi2024-12-271-2/+2
* Let CheckEitherEventSet reuse A like CheckBothEventsSetRangi422024-12-161-2/+1
* `dbsprite` is the wrong macro for `WriteOAMBlock` data (#472)Vortyne2024-09-291-1/+1
* Identify `wCurrentMapScriptFlags` bits (#467)Sylvie2024-09-2439-103/+103
* Identify more bit flags (#465)Sylvie2024-09-241-1/+1
* Identify more flag bits (#464)Sylvie2024-09-235-5/+5
* Identify remaining uses of `wd0b5` and `wd11e` (#463)Sylvie2024-09-187-16/+16
* Split `hSpriteIndexOrTextID` into `hSpriteIndex` and `hTextID` (#462)Sylvie2024-09-1854-131/+132
* Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457)Sylvie2024-08-044-10/+10
* Identify wcd6d as wNameBuffer and others (#455)Sylvie2024-07-244-4/+4
* Identify various flag labels and bit constants (#454)Sylvie2024-07-1657-299/+300
* Identify some unused WRAM variables (#453)Sylvie2024-06-151-1/+1
* Fix some map text constantsdannye2023-11-211-5/+5
* Fix event checkdannye2023-11-201-1/+1
* Identify `wSavedCoordIndex` and its other usagesRangi422023-11-207-40/+40
* Name 2 unnamed labels I missed in SeafoamIslandsB4F and PokemonMansion3F (#437)Vortyne2023-11-192-4/+4
* Fix incorrect fallthrough commentdannye2023-11-191-1/+1
* Fix inconsistent object const namesdannye2023-11-193-9/+9
* Name unnamed labels in seafoam islands and pokemon mansion script files (#435)Vortyne2023-11-199-104/+104
* Fix HallOfFake typodannye2023-11-191-2/+2
* Fix Celedon typodannye2023-11-191-4/+4
* Identify more map script labelsRangi422023-11-1815-86/+85
* Add constants for wMapConnections bits and group map header wram labelsLinus Unnebäck2023-11-172-4/+4
* Missing usage of def_script_pointers (#423)Vortyne2023-08-261-0/+1
* Thoroughly document debug code (#410)SatoMew2023-07-151-1/+1
* Add macros, constants, and labels for map scripts and text (#367)vulcandth2023-07-13223-8551/+8852
* Distinguish Elite 4 "meta" constants from event constantsRangi2022-09-152-2/+2
* Use the same music headers as pokecrystal (#382)Rangi2022-08-111-1/+1
* wOAMBuffer -> wShadowOAM (#370)Colton G. Rushton2022-07-091-1/+1
* Use ~X instead of $ff ^ XRangi2021-11-231-2/+2
* Merge pull request #325 from CelestialAmber/masterDaniel Harding2021-05-311-39/+41
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| * Update CeruleanCity.asmAmber Brault2021-05-311-9/+9
| * Partially document CeruleanCity.asmAmber Brault2021-05-311-39/+41
* | Merge pull request #323 from KqesaR/masterDaniel Harding2021-05-318-474/+478
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| * | Clean many labels of scripts of all gymsYoann Fievez2021-05-318-474/+478
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* / More WRAM label cleanup (still needs UNIONs and renaming)Rangi2021-05-311-2/+2
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* The 'def_trainers' macro checks that trainers' event flag bits are correct (#...Rangi2021-04-1369-117/+257
* Trim extra newlines from some filesRangi2021-04-081-2/+0
* Fix file modesdannye2020-11-14224-0/+0
* Sync more with pokeyellowRangi2020-11-0613-23/+21
* Use the constant in all relevant situationsSatoMew2020-09-221-2/+2
* Identify some hSpriteDataOffset valuesRangi2020-08-302-11/+11
* Use decimal, not hex, for sprite (object) coordinates in map scriptsRangi2020-08-2813-47/+47
* Consistent labels for Gym name scriptsRangi2020-07-188-46/+50
* SONY -> RIVALRangi2020-07-177-8/+8
* $ec = "▷"Rangi2020-07-161-2/+2
* Reformat map scripts' coordinate and movement dataRangi2020-07-1657-619/+530