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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Author
Age
Files
Lines
*
Identify `wCurrentMapScriptFlags` bits (#467)
Sylvie
2024-09-24
39
-103
/
+103
*
Identify more bit flags (#465)
Sylvie
2024-09-24
1
-1
/
+1
*
Identify more flag bits (#464)
Sylvie
2024-09-23
5
-5
/
+5
*
Identify remaining uses of `wd0b5` and `wd11e` (#463)
Sylvie
2024-09-18
7
-16
/
+16
*
Split `hSpriteIndexOrTextID` into `hSpriteIndex` and `hTextID` (#462)
Sylvie
2024-09-18
54
-131
/
+132
*
Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457)
Sylvie
2024-08-04
4
-10
/
+10
*
Identify wcd6d as wNameBuffer and others (#455)
Sylvie
2024-07-24
4
-4
/
+4
*
Identify various flag labels and bit constants (#454)
Sylvie
2024-07-16
57
-299
/
+300
*
Identify some unused WRAM variables (#453)
Sylvie
2024-06-15
1
-1
/
+1
*
Fix some map text constants
dannye
2023-11-21
1
-5
/
+5
*
Fix event check
dannye
2023-11-20
1
-1
/
+1
*
Identify `wSavedCoordIndex` and its other usages
Rangi42
2023-11-20
7
-40
/
+40
*
Name 2 unnamed labels I missed in SeafoamIslandsB4F and PokemonMansion3F (#437)
Vortyne
2023-11-19
2
-4
/
+4
*
Fix incorrect fallthrough comment
dannye
2023-11-19
1
-1
/
+1
*
Fix inconsistent object const names
dannye
2023-11-19
3
-9
/
+9
*
Name unnamed labels in seafoam islands and pokemon mansion script files (#435)
Vortyne
2023-11-19
9
-104
/
+104
*
Fix HallOfFake typo
dannye
2023-11-19
1
-2
/
+2
*
Fix Celedon typo
dannye
2023-11-19
1
-4
/
+4
*
Identify more map script labels
Rangi42
2023-11-18
15
-86
/
+85
*
Add constants for wMapConnections bits and group map header wram labels
Linus Unnebäck
2023-11-17
2
-4
/
+4
*
Missing usage of def_script_pointers (#423)
Vortyne
2023-08-26
1
-0
/
+1
*
Thoroughly document debug code (#410)
SatoMew
2023-07-15
1
-1
/
+1
*
Add macros, constants, and labels for map scripts and text (#367)
vulcandth
2023-07-13
223
-8551
/
+8852
*
Distinguish Elite 4 "meta" constants from event constants
Rangi
2022-09-15
2
-2
/
+2
*
Use the same music headers as pokecrystal (#382)
Rangi
2022-08-11
1
-1
/
+1
*
wOAMBuffer -> wShadowOAM (#370)
Colton G. Rushton
2022-07-09
1
-1
/
+1
*
Use ~X instead of $ff ^ X
Rangi
2021-11-23
1
-2
/
+2
*
Merge pull request #325 from CelestialAmber/master
Daniel Harding
2021-05-31
1
-39
/
+41
|
\
|
*
Update CeruleanCity.asm
Amber Brault
2021-05-31
1
-9
/
+9
|
*
Partially document CeruleanCity.asm
Amber Brault
2021-05-31
1
-39
/
+41
*
|
Merge pull request #323 from KqesaR/master
Daniel Harding
2021-05-31
8
-474
/
+478
|
\
\
|
*
|
Clean many labels of scripts of all gyms
Yoann Fievez
2021-05-31
8
-474
/
+478
|
|
/
*
/
More WRAM label cleanup (still needs UNIONs and renaming)
Rangi
2021-05-31
1
-2
/
+2
|
/
*
The 'def_trainers' macro checks that trainers' event flag bits are correct (#...
Rangi
2021-04-13
69
-117
/
+257
*
Trim extra newlines from some files
Rangi
2021-04-08
1
-2
/
+0
*
Fix file modes
dannye
2020-11-14
224
-0
/
+0
*
Sync more with pokeyellow
Rangi
2020-11-06
13
-23
/
+21
*
Use the constant in all relevant situations
SatoMew
2020-09-22
1
-2
/
+2
*
Identify some hSpriteDataOffset values
Rangi
2020-08-30
2
-11
/
+11
*
Use decimal, not hex, for sprite (object) coordinates in map scripts
Rangi
2020-08-28
13
-47
/
+47
*
Consistent labels for Gym name scripts
Rangi
2020-07-18
8
-46
/
+50
*
SONY -> RIVAL
Rangi
2020-07-17
7
-8
/
+8
*
$ec = "▷"
Rangi
2020-07-16
1
-2
/
+2
*
Reformat map scripts' coordinate and movement data
Rangi
2020-07-16
57
-619
/
+530
*
Revise some map scripts, mostly for getting items
Rangi
2020-07-16
55
-339
/
+356
*
Define constants for in-game trades
Rangi
2020-07-16
8
-9
/
+9
*
Disassemble the BLUEMONS.GB debug ROM
Rangi
2020-07-15
3
-0
/
+12
*
Use a 'trainer' macro for trainers in scripts/
Rangi
2020-07-14
69
-2644
/
+391
*
Factor out spinner tiles from RocketHideoutB2F since they're also used by Vir...
Rangi
2020-07-14
1
-93
/
+1
*
Clean up some data, using macros for multiline list entries
Rangi
2020-07-14
8
-18
/
+18
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