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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Age
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*
Rename/organize part 1 of 4
U-Daniel-PC\Daniel
2015-07-03
1
-2
/
+2
*
|
Attempt to make yellow buildable, part 3
luckytyphlosion
2015-08-01
1
-12
/
+0
*
|
Remove (incorrect) address comments
U-Daniel-PC\Daniel
2015-08-01
1
-0
/
+12
*
|
text.o
U-Daniel-PC\Daniel
2015-08-01
1
-651
/
+656
|
/
*
money won and trainer pic constants
xCrystal
2015-04-09
1
-1
/
+1
*
Label typo
U-Daniel-PC\Daniel
2015-02-26
1
-1
/
+1
*
serial/trade/misc
YamaArashi
2015-02-07
1
-25
/
+25
*
Fix unclosed quotes.
stag019
2014-11-04
1
-1
/
+1
*
Add more text changes from Yellow.
IIMarckus
2014-10-24
1
-0
/
+12
*
Modularize the beach house.
IIMarckus
2014-10-17
1
-1
/
+1
*
Add more from the beach house.
IIMarckus
2014-10-17
1
-1
/
+1
*
Add a lot of Yellow text changes.
IIMarckus
2014-10-10
1
-0
/
+170
*
Labelled many functions/variables
YamaArashi
2014-08-08
1
-1
/
+1
*
Use monster struct macros in wram. Rename related labels for consistency.
yenatch
2014-06-14
1
-28
/
+28
*
Add macro TX_BCD for printing BCD numbers.
yenatch
2014-05-27
1
-10
/
+7
*
Remove most static wram addresses. Use labels instead.
yenatch
2014-05-26
1
-115
/
+115
*
Name hidden object routines
U-Fish-PC\Daniel
2014-05-21
1
-5
/
+5
*
Misc relabelling
U-Fish-PC\Daniel
2014-05-21
1
-1
/
+1
*
Merge branch 'master' of https://github.com/huderlem/pokered into pull-data
U-Fish-PC\Daniel
2014-05-19
1
-33
/
+33
|
\
|
*
Finished documenting/labeling functions in the MoveEffectPointerTable.
Marcus Huderle
2014-05-12
1
-33
/
+33
|
*
Documented/labeled lots of move-effect-related stuff.
Marcus Huderle
2014-05-12
1
-7
/
+7
|
*
Documented reflect/light screen effect function. Labeled some related text.
Marcus Huderle
2014-05-12
1
-3
/
+3
*
|
Clean up text labels, use move and type constants
U-Fish-PC\Daniel
2014-05-16
1
-6
/
+6
*
|
Label a lot of unnamed text
U-Fish-PC\Daniel
2014-05-15
1
-216
/
+216
*
|
Label graphics loading functions and CheckIfMoveIsKnown
U-Fish-PC\Daniel
2014-05-15
1
-1
/
+1
|
/
*
Get rid of globals.asm. Use ::s to export labels between objects.
yenatch
2014-01-27
1
-478
/
+477
*
Get rid of more unnecessary labels in text.asm
yenatch
2014-01-24
1
-10
/
+0
*
Give a : to label def _UnnamedText_ef7d
yenatch
2014-01-23
1
-1
/
+1
*
Make text.asm an object
yenatch
2014-01-23
1
-0
/
+5
*
Bank constants for text.asm
yenatch
2014-01-23
1
-13
/
+33
*
Move text banks into text.asm
yenatch
2014-01-23
1
-0
/
+3197
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