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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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blues_house.asm
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2020-05-20
Sync with pokered
dannye
1
-41
/
+0
2019-01-01
Rename map files, labels, and constants to be consistent and work with Polish...
Rangi
1
-41
/
+0
2017-07-30
Replaced all instances of $52, $53, and $5A with "<PLAYER>", "<RIVAL>", and "...
Víctor M. González
1
-3
/
+3
2016-06-08
Sync somewhat with pokeyellow.
IIMarckus
1
-1
/
+0
2016-06-08
Part 1 of syncing with pokered.
IIMarckus
1
-1
/
+0
2015-12-06
Improve diffability with pokeyellow; remove address comments and ifs.
IIMarckus
1
-8
/
+0
2015-08-01
Build only Yellow
U-Daniel-PC\Daniel
1
-8
/
+0
2014-10-10
Add a lot of Yellow text changes.
IIMarckus
1
-0
/
+8
2014-05-26
Remove most static wram addresses. Use labels instead.
yenatch
1
-1
/
+1
2014-01-27
Get rid of globals.asm. Use ::s to export labels between objects.
yenatch
1
-7
/
+7
2014-01-22
rename existing map text files and put them in text/maps/
yenatch
1
-0
/
+0
2014-01-22
rename and add some text macros
yenatch
1
-6
/
+6
2014-01-21
text macros in text/
yenatch
1
-21
/
+29
2011-12-26
Split large chunks of text into separate files, and improve Makefile.
IIMarckus
1
-0
/
+34