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* Sync with pokereddannye2020-05-201-167/+0
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* Fix Vermilion City spelling on variableCelestialAmber2020-05-031-1/+1
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* Port pull request #236 from pokeredCelestialAmber2020-05-031-2/+2
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* Part 1 of syncing with pokered.IIMarckus2016-06-081-1/+0
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* Vermilion City scriptspikalaxalt2016-05-271-9/+9
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* Remove (incorrect) address commentsU-Daniel-PC\Daniel2015-08-011-17/+17
| | | | | Conflicts: text.asm
* text.oU-Daniel-PC\Daniel2015-08-011-0/+41
| | | | | | | | | | | | | | | | | Conflicts: main.asm text.asm text/maps/cerulean_trade_house.asm text/maps/copycats_house_1f.asm text/maps/daycare_2.asm text/maps/museum_2f.asm text/maps/oaks_lab.asm text/maps/pewter_gym.asm text/maps/route_9_1.asm text/maps/school.asm text/maps/vermilion_gym_1.asm wram.asm yellow/text.asm
* Pull map scripts out of main.asmU-Fish-PC\Daniel2014-05-181-2/+2
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* Get rid of globals.asm. Use ::s to export labels between objects.yenatch2014-01-271-17/+17
| | | | | | | | | | | globals.asm was a hack that: - gave rgbasm an extra 100k lines to read - increased reliance on the python preprocessor - made the makefile a mess - gave object creation an extra step - wasn't even necessary This speeds up build time by at least a third.
* Move city and town map text into text/mapsyenatch2014-01-221-0/+127