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* Bank11 and 14 misc functions.luckytyphlosion2016-05-22
* Split bank1 up.luckytyphlosion2016-03-17
* engine/battle/trainer_ai.asmluckytyphlosion2015-12-06
* Bank9 misc. functionsluckytyphlosion2015-11-28
* overworld item & movement code, cable club code, remove more instances of W_,...luckytyphlosion2015-10-29
* Revert "Revert "data/facing.asm, titlescreen functions, oam/sprite related fu...luckytyphlosion2015-10-26
* Revert "data/facing.asm, titlescreen functions, oam/sprite related functions,...luckytyphlosion2015-10-25
* data/facing.asm, titlescreen functions, oam/sprite related functions, other m...luckytyphlosion2015-10-24
* Make pokeyellow build correctly.luckytyphlosion2015-09-03
* Merge branch 'master' of https://github.com/iimarckus/pokeredluckytyphlosion2015-08-30
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| * More joypad constantsdannye2015-08-11
| * named CountSetBits output variableYamaArashi2015-08-07
| * more naming variablesYamaArashi2015-07-24
| * clean up wram aliasesYamaArashi2015-07-23
| * miscYamaArashi2015-07-18
| * Name the last of unnamed textU-Daniel-PC\Daniel2015-06-12
* | Remove (incorrect) address commentsU-Daniel-PC\Daniel2015-08-01
* | Build only YellowU-Daniel-PC\Daniel2015-08-01
* | text.oU-Daniel-PC\Daniel2015-08-01
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* Clean up type names.yenatch2014-12-10
* Fix unclosed quotes.stag0192014-11-04
* Labels for Fuji in Pokémon Tower.IIMarckus2014-10-26
* Add more text changes from Yellow.IIMarckus2014-10-24
* Add parts of the Safari Zone entrance script from Yellow.IIMarckus2014-10-17
* Add more from the beach house.IIMarckus2014-10-17
* Kill version.asm.IIMarckus2014-10-17
* Fix typo in previous.IIMarckus2014-10-10
* Add a lot of Yellow text changes.IIMarckus2014-10-10
* Add macro TX_BCD for printing BCD numbers.yenatch2014-05-27
* Remove most static wram addresses. Use labels instead.yenatch2014-05-26
* Misc relabellingU-Fish-PC\Daniel2014-05-21
* Merge branch 'master' of https://github.com/huderlem/pokered into pull-dataU-Fish-PC\Daniel2014-05-19
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| * Documented/Labeled Route 22 scripts.Marcus Huderle2014-05-13
* | Pull more data out of main.asmU-Fish-PC\Daniel2014-05-19
* | Pull map scripts out of main.asmU-Fish-PC\Daniel2014-05-18
* | Pull most data out of main.asmU-Fish-PC\Daniel2014-05-16
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* Add labels and comments to the Fan Club.IIMarckus2014-04-21
* Improve comments/labels for Silph Co 7F.IIMarckus2014-04-19
* Label a Route 11 gatehouse script better.IIMarckus2014-04-19
* Use dimension constants in warp data and add map name consisntencyU-Fish-PC\Daniel2014-04-05
* Get rid of globals.asm. Use ::s to export labels between objects.yenatch2014-01-27
* Split out move namesyenatch2014-01-23
* Split out the rest of map textyenatch2014-01-23
* Split out route textyenatch2014-01-23
* Even more map textyenatch2014-01-22
* Silph Co 1f text was actually somewhere elseyenatch2014-01-22
* Move city and town map text into text/mapsyenatch2014-01-22
* split out a bunch of map textyenatch2014-01-22
* split viridian and oaks lab text into text/maps/yenatch2014-01-22
* rename existing map text files and put them in text/maps/yenatch2014-01-22